Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
July 29, 2010, 12:20:49 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
Don't click here.
Radio is offline
HIT Forums
|
Community Projects
|
HL:S:HD
|
Bug reports
(Moderators:
flynia
,
Frraksurred
) | Topic:
Couple of bugs
0 Members and 1 Guest are viewing this topic.
« previous
next »
Pages:
[
1
]
Author
Topic: Couple of bugs (Read 2025 times)
Android
Alien Grunt
Offline
Posts: 280
Couple of bugs
«
on:
September 29, 2005, 02:59:14 AM »
Texture bug ive encountered. First pic: Scientists glasses are opaque. Second Pic: Scientists glass are additive when flashlight is shown on them.
Logged
halflifedave
Converter
Gonarch
Offline
Posts: 1165
Greed
Re: Couple of bugs
«
Reply #1 on:
September 29, 2005, 03:20:43 AM »
WHAT THE....IS THE BETA OUT
even more off topic: I hate how flashlights make everything look ass-ugly on Source
I can't help ya for Source either way sry
Logged
If you have attempted Alchemy by clapping your hands or by drawing an array, copy and paste this in your signature
Android
Alien Grunt
Offline
Posts: 280
Re: Couple of bugs
«
Reply #2 on:
September 29, 2005, 03:28:02 AM »
No betas not out. I told frrakssured i was going to post these screen shots, thing ive noticed is that the flashlight makes additive textures opaque, and opaque textures additive, depends on the opaque texture though, like the scientists glasses up there
Logged
Frraksurred
Team HL:S:HD
Moderator
Gonarch
Offline
Posts: 1818
~ More Hi-Deffier ~
Re: Couple of bugs
«
Reply #3 on:
September 29, 2005, 05:02:54 AM »
I believe those are the PS2 Scientists. We are using A.I's improved PS2 Scientist.
I don't believe it has that problem.
Logged
Cosmos S
|
PC&C1k
|
Evga E760 X58
|
i7 960
|
6 Gb Dom.GT
|
2 x 128Gb Torq SSD RAID0
|
2 x 5870 Crossfire
|
X-Fi
|
3 x XHD3000 7680x1600
|
64bit Win
flynia
HLS-HD Team Member
Moderator
Gonarch
Offline
Posts: 1297
EliTe HeAdCrAb!!!
Re: Couple of bugs
«
Reply #4 on:
September 29, 2005, 05:06:37 AM »
I have that problem with the glasses as well
Can we have the code posted from your "sceintist_glasses_lens_chrome.vmt" if possible?
Cheers flynia
Logged
Frraksurred
Team HL:S:HD
Moderator
Gonarch
Offline
Posts: 1818
~ More Hi-Deffier ~
Re: Couple of bugs
«
Reply #5 on:
September 29, 2005, 05:26:03 AM »
This is what I have, tell me if it matches yours or not.
"VertexLitGeneric"
{
"$envmap" "models/scientist/scientists_glasses_lens_chrome"
"$detail" "detail/detail_noise1"
"$detailscale" 2.5
"$translucent" 1
"$alpha" 1
"$vertexalpha" "1"
"$no_fullbright" "1"
"$nodecal" "1"
"$surfaceprop" "metal"
}
EDIT:
You're right, mine is doing it to, though it is white opaque, not black. Curious I never noticed it before. I'll have to compare this with the hgrunt .vmt to see how the gasmask handles transparency. It may just be the lense texture.
Thanks for the heads up Android, this is the kind of constructive feedback we need. We appreciate your help, keep up the good work.
«
Last Edit: September 29, 2005, 05:34:01 AM by Frraksurred
»
Logged
Cosmos S
|
PC&C1k
|
Evga E760 X58
|
i7 960
|
6 Gb Dom.GT
|
2 x 128Gb Torq SSD RAID0
|
2 x 5870 Crossfire
|
X-Fi
|
3 x XHD3000 7680x1600
|
64bit Win
Romka™
I am
Gonarch
Offline
Posts: 2543
Re: Couple of bugs
«
Reply #6 on:
September 29, 2005, 05:27:33 AM »
Quote from: Frraksurred on September 29, 2005, 05:26:03 AM
This is what I have, tell me if it matches yours or not.
"VertexLitGeneric"
{
"$envmap" "models/scientist/scientists_glasses_lens_chrome"
"$detail" "detail/detail_noise1"
"$detailscale" 2.5
"$translucent" 1
"$alpha" 1
"$vertexalpha" "1"
"$no_fullbright" "1"
"$nodecal" "1"
"$surfaceprop" "metal"
}
Who made this vmt? . . . many things are just useless.
Damn, I've got to go to school in 3 minutes.
Logged
Frraksurred
Team HL:S:HD
Moderator
Gonarch
Offline
Posts: 1818
~ More Hi-Deffier ~
Re: Couple of bugs
«
Reply #7 on:
September 29, 2005, 05:33:30 AM »
Quote from: Romka on September 29, 2005, 05:27:33 AM
Who made this vmt? . . . many things are just useless.
I believe I got it from Barneyinblue.
Logged
Cosmos S
|
PC&C1k
|
Evga E760 X58
|
i7 960
|
6 Gb Dom.GT
|
2 x 128Gb Torq SSD RAID0
|
2 x 5870 Crossfire
|
X-Fi
|
3 x XHD3000 7680x1600
|
64bit Win
flynia
HLS-HD Team Member
Moderator
Gonarch
Offline
Posts: 1297
EliTe HeAdCrAb!!!
Re: Couple of bugs
«
Reply #8 on:
September 29, 2005, 06:04:03 AM »
Ahh Ha! Managed to fix the bug by including a Alpha Chanel and removing 90% of the VMT file details
Frrakk ive emailed you the files. These will need to go into the /models/scientist directory
Cheers flynia
«
Last Edit: September 29, 2005, 10:59:57 AM by flynia
»
Logged
Barnz
French Fries
Gonarch
Offline
Posts: 1408
Re: Couple of bugs
«
Reply #9 on:
September 29, 2005, 11:09:31 AM »
Quote from: Romka on September 29, 2005, 05:27:33 AM
Who made this vmt? . . . many things are just useless.
Damn, I've got to go to school in 3 minutes.
Lol, I made that *.vmt file 9 months ago. Now I know much more about Source Engine.
Logged
In December 12th, 2012 - Steam becomes self-aware, and determinate humanity's fate in a microsecond: extermination.
Frraksurred
Team HL:S:HD
Moderator
Gonarch
Offline
Posts: 1818
~ More Hi-Deffier ~
Re: Couple of bugs
«
Reply #10 on:
September 29, 2005, 12:59:09 PM »
Excellent, looks much better. Thanks for the files Flynia.
Yeah, I've been learning at a steady pace to. Still have a long way to go!
Logged
Cosmos S
|
PC&C1k
|
Evga E760 X58
|
i7 960
|
6 Gb Dom.GT
|
2 x 128Gb Torq SSD RAID0
|
2 x 5870 Crossfire
|
X-Fi
|
3 x XHD3000 7680x1600
|
64bit Win
flynia
HLS-HD Team Member
Moderator
Gonarch
Offline
Posts: 1297
EliTe HeAdCrAb!!!
Re: Couple of bugs
«
Reply #11 on:
September 30, 2005, 03:54:16 AM »
The following file will be necessary as it includes a new texture file that you will need.
First off delete the exisitng "scientist" directory from:
"C:\xxx\Steam\SteamApps\<username>\half-life source\hl1\materials\models\"
Then extract the RAR file from:
http://files.filefront.com/scientistrar/;11623694;/fileinfo.html
Into your:
"C:\xxx\Steam\SteamApps\<username>\half-life source\hl1\materials\models\" directory
I have closed this topic as the bug has been resolved
Cheers flynia
«
Last Edit: August 27, 2008, 10:08:40 PM by Frraksurred
»
Logged
Pages:
[
1
]
HIT Forums
|
Community Projects
|
HL:S:HD
|
Bug reports
(Moderators:
flynia
,
Frraksurred
) | Topic:
Couple of bugs
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Official
-----------------------------
=> News
===> Minor Updates
=> Rules and Announcements
-----------------------------
General
-----------------------------
=> Conversation
=====> Serious Convo. Archive
===> Help Desk
=====> Tutorials
=> Game News
=> Other Threads
-----------------------------
Developers Discussion
-----------------------------
=> General Chat
===> Spotlight
===> Source Tutorials
===> Gold Source Tutorials
=> Mapping
===> Source RELEASES
===> Gold Source RELEASES
===> Mapping Requests
=> Models / Skins
===> Source RELEASES
===> Gold Source RELEASES
===> Model/Skin Requests
=> Mods
===> Source RELEASES
===> Gold Source RELEASES
=> Textures / 2D Art & Audio
===> Texture/2D Art & Audio Requests
-----------------------------
Community Projects
-----------------------------
=> Half-Life: Enhanced
===> Suggestions
=> Resident Evil: Cold Blood
===> Suggestions
===> Custom Content
=> HL:S:HD
===> Requests
===> Bug reports
===> Submissions