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Gold Source RELEASES
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[DY] Romero
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Topic: [DY] Romero (Read 1444 times)
Barnz
French Fries
Gonarch
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Posts: 1408
[DY] Romero
«
on:
July 05, 2008, 07:16:56 PM »
This is a custom map (Romero, later named Enter) I did for Decay. It's cancelled for several reasons. Gameplay didn't work out like I expected, and some of the parts were not suitable for cooperative gameplay. The pack also comes with some of the prototype maps I did. See the "readme.txt" for further information on the pack.
Warning:
This is a source release, so don't expect any playable maps.
http://files.filefront.com/src+romerorar/;10939229;/fileinfo.html
Edit (03/09/2008)
Here's second part of the pack:
http://files.filefront.com/scr+romero+part+IIrar/;11685524;/fileinfo.html
Decay's *.fgd file:
http://decay.half-lifecreations.com/files/decay.fgd
Edit (05/10/2008)
Screenshots (from Hammer) added.
«
Last Edit: September 27, 2008, 02:41:38 PM by Barnz
»
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In December 12th, 2012 - Steam becomes self-aware, and determinate humanity's fate in a microsecond: extermination.
Fredy
Romka's shitter
Alien Grunt
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Posts: 387
Gaygaygaygaygay
Re: [DY] Romero
«
Reply #1 on:
July 05, 2008, 08:11:01 PM »
Godlike.I really like your style.
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"Turn your shirt inside out and sing whilst dancing on one leg"
-Lelouch vi Britannia
Barnz
French Fries
Gonarch
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Posts: 1408
Re: [DY] Romero
«
Reply #2 on:
September 03, 2008, 12:12:12 PM »
I updated the first post. You can now get second part of the pack.
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In December 12th, 2012 - Steam becomes self-aware, and determinate humanity's fate in a microsecond: extermination.
Nige111
Gonarch
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Posts: 2596
Metal Gea.. I mean.. Shagohod?!
Re: [DY] Romero
«
Reply #3 on:
September 03, 2008, 12:24:19 PM »
Decay? How are we supposed to play this (as intended) without the mod being released?
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Barnz
French Fries
Gonarch
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Posts: 1408
Re: [DY] Romero
«
Reply #4 on:
September 05, 2008, 07:29:02 PM »
I'm pretty sure they work on Spirit of Half-Life (expect some of the special brushes/entities). Note that Romero is the only playable map. You won't need any Decay content in order to open/compile/play other maps.
Edit:
Screenshots are now available.
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In December 12th, 2012 - Steam becomes self-aware, and determinate humanity's fate in a microsecond: extermination.
D3ads
No one fucks with the
Gonarch
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Posts: 1156
Awesome
Re: [DY] Romero
«
Reply #5 on:
September 05, 2008, 10:47:18 PM »
Nice work right there! Hopefully someone else will finish this off
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James says:
There should be a fish damage icon on the HUD when it vagina sprays you
Gravewrecker
Gonarch
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Posts: 1073
Re: [DY] Romero
«
Reply #6 on:
September 05, 2008, 10:55:35 PM »
Really nice architecture, nice work !
What I don't really like that you used quite much concrete. Everything looks grey. I'm sure you can get your map to even look better with some other textures.
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Quote from: KylerAdams on November 14, 2009, 06:03:15 PM
...Maybe, maybe. I have yet to meet person that can outsmart internet.
Barnz
French Fries
Gonarch
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Re: [DY] Romero
«
Reply #7 on:
September 05, 2008, 10:58:42 PM »
Well, I sticked to Valve's content (also used some stuff from the PlayStation 2 port), and didn't create/use any custom content. Thanks for the comments.
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In December 12th, 2012 - Steam becomes self-aware, and determinate humanity's fate in a microsecond: extermination.
Gravewrecker
Gonarch
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Posts: 1073
Re: [DY] Romero
«
Reply #8 on:
September 05, 2008, 11:04:28 PM »
Yeah I see that, but the valve mappers managed to give their maps some more color than yours has.
Only negative point I see btw. Hope to see some more maps from you (with a 'lil splash of paint
)
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Quote from: KylerAdams on November 14, 2009, 06:03:15 PM
...Maybe, maybe. I have yet to meet person that can outsmart internet.
Barnz
French Fries
Gonarch
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Posts: 1408
Re: [DY] Romero
«
Reply #9 on:
September 27, 2008, 02:40:59 PM »
Decay's *.fgd file (now) can be downloaded from the link below.
http://decay.half-lifecreations.com/files/decay.fgd
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In December 12th, 2012 - Steam becomes self-aware, and determinate humanity's fate in a microsecond: extermination.
Выпей йаду !
Houndeye
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Posts: 55
Re: [DY] Romero
«
Reply #10 on:
October 06, 2008, 02:55:06 PM »
Intresting
.
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