Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
July 29, 2010, 12:33:41 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
Don't click here.
Radio is offline
HIT Forums
|
Community Projects
|
Half-Life: Enhanced
(Moderator:
Film11
) | Topic:
Half Life: Source
0 Members and 1 Guest are viewing this topic.
« previous
next »
Pages:
[
1
]
2
3
...
5
Author
Topic: Half Life: Source (Read 5292 times)
smadmead
Prvt. Michael J. Caboose
Snark
Offline
Posts: 9
I'm in the Dystopian Future Internship Program!
Half Life: Source
«
on:
August 04, 2008, 06:33:38 PM »
Will this work with HL:S?
Logged
So what, I hate babies.
I reject your reality and substitute my own.
J-Man
Too busy for anything
Alien Grunt
Offline
Posts: 219
I need to stop posting firestarter threads.
Re: Half Life: Source
«
Reply #1 on:
August 04, 2008, 06:36:43 PM »
-sigh- Its a mod for original HL, not source. Search please.
Logged
smadmead
Prvt. Michael J. Caboose
Snark
Offline
Posts: 9
I'm in the Dystopian Future Internship Program!
Re: Half Life: Source
«
Reply #2 on:
August 04, 2008, 06:41:19 PM »
ahhh. ok.
Logged
So what, I hate babies.
I reject your reality and substitute my own.
KylerAdams
A subtly invisible
Gonarch
Offline
Posts: 4139
Re: Half Life: Source
«
Reply #3 on:
August 04, 2008, 06:50:15 PM »
Uh, this may sound weird, but... um.. did you ever play in a Sven Coop server called the Winged Tavern?
Logged
Yo dawg, I herd ya like sigs so I unbroke ya tags.
smadmead
Prvt. Michael J. Caboose
Snark
Offline
Posts: 9
I'm in the Dystopian Future Internship Program!
Re: Half Life: Source
«
Reply #4 on:
August 04, 2008, 07:03:50 PM »
nah. i just got Half Life: Source like two days ago.
Logged
So what, I hate babies.
I reject your reality and substitute my own.
KylerAdams
A subtly invisible
Gonarch
Offline
Posts: 4139
Re: Half Life: Source
«
Reply #5 on:
August 04, 2008, 07:36:22 PM »
Quote from: smadmead on August 04, 2008, 07:03:50 PM
nah. i just got Half Life: Source like two days ago.
Mkay then.
Old regular went by Michael J Caboose + disappeared a while back, so, IDK then.
Logged
Yo dawg, I herd ya like sigs so I unbroke ya tags.
smadmead
Prvt. Michael J. Caboose
Snark
Offline
Posts: 9
I'm in the Dystopian Future Internship Program!
Re: Half Life: Source
«
Reply #6 on:
August 04, 2008, 09:00:55 PM »
Its from RvB
Logged
So what, I hate babies.
I reject your reality and substitute my own.
Matt
Administrator
Gonarch
Offline
Posts: 1730
Re: Half Life: Source
«
Reply #7 on:
August 04, 2008, 09:14:31 PM »
I didnt even think it was possible to make proper mods for HL:S. Ive not seen an sdk for it so most you can do is replace models, maps, sounds and textures.
Logged
Weavile
Gargantua
Offline
Posts: 982
Re: Half Life: Source
«
Reply #8 on:
August 05, 2008, 12:45:11 AM »
For fuck's sake! Less than five things on the internet work with Half-Life Source! Excluding HD, no other projects are being made because of Black Mesa.
Logged
James
Throw THIS at THAT!
Global Moderator
Gonarch
Offline
Posts: 3664
<3
Re: Half Life: Source
«
Reply #9 on:
August 05, 2008, 01:06:35 AM »
Yeah. And because the source code wasn't released. That too.
Logged
KylerAdams
A subtly invisible
Gonarch
Offline
Posts: 4139
Re: Half Life: Source
«
Reply #10 on:
August 05, 2008, 01:37:19 AM »
Quote from: James on August 05, 2008, 01:06:35 AM
Yeah. And because the source code wasn't released. That too.
Valve? Not doing something properly? Blasphemy, I say!
Logged
Yo dawg, I herd ya like sigs so I unbroke ya tags.
DiamonD
Gonarch
Offline
Posts: 2549
Re: Half Life: Source
«
Reply #11 on:
August 05, 2008, 01:54:45 PM »
To be honest, who really needs a source code for HL:S? If you needed to mod something with those kinds of materials, use Gold Source.
Logged
Coozins
T-Virus carrier
Gonarch
Offline
Posts: 1885
What is this? What's going on here?
Re: Half Life: Source
«
Reply #12 on:
August 05, 2008, 02:40:16 PM »
Half-Life: Source isn't really worth the hassel, anyway. It was really badly ported.
Logged
It might be handy if you, the master of unlocking, take it with you.
KylerAdams
A subtly invisible
Gonarch
Offline
Posts: 4139
Re: Half Life: Source
«
Reply #13 on:
August 05, 2008, 04:39:35 PM »
Quote from: Coozins on August 05, 2008, 02:40:16 PM
Half-Life: Source isn't really worth the hassel, anyway. It was really badly ported.
I've heard essentially nothing but THIS about HLS. I mean, sure, the idea is brilliant - oldschool HL1 with things like physics, ragdolls and HDR/Bloom.
In reality, the port is shitty. The physics are buggy, I've heard the same of shadows (I think), and the map design isn't even updated.
It's not a bad idea, just poorly executed.
Imo, Op4/HD pack with bloom + physics would be kickass, provided it was done -properly-.
Logged
Yo dawg, I herd ya like sigs so I unbroke ya tags.
Coozins
T-Virus carrier
Gonarch
Offline
Posts: 1885
What is this? What's going on here?
Re: Half Life: Source
«
Reply #14 on:
August 06, 2008, 06:11:47 PM »
Yeah, it would. They did it really poorly, for example making the breakable metal impact and breaking sounds the same.
Logged
It might be handy if you, the master of unlocking, take it with you.
Pages:
[
1
]
2
3
...
5
HIT Forums
|
Community Projects
|
Half-Life: Enhanced
(Moderator:
Film11
) | Topic:
Half Life: Source
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Official
-----------------------------
=> News
===> Minor Updates
=> Rules and Announcements
-----------------------------
General
-----------------------------
=> Conversation
=====> Serious Convo. Archive
===> Help Desk
=====> Tutorials
=> Game News
=> Other Threads
-----------------------------
Developers Discussion
-----------------------------
=> General Chat
===> Spotlight
===> Source Tutorials
===> Gold Source Tutorials
=> Mapping
===> Source RELEASES
===> Gold Source RELEASES
===> Mapping Requests
=> Models / Skins
===> Source RELEASES
===> Gold Source RELEASES
===> Model/Skin Requests
=> Mods
===> Source RELEASES
===> Gold Source RELEASES
=> Textures / 2D Art & Audio
===> Texture/2D Art & Audio Requests
-----------------------------
Community Projects
-----------------------------
=> Half-Life: Enhanced
===> Suggestions
=> Resident Evil: Cold Blood
===> Suggestions
===> Custom Content
=> HL:S:HD
===> Requests
===> Bug reports
===> Submissions