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Developers Discussion => Mapping => Gold Source RELEASES => Topic started by: Barnz on July 05, 2008, 07:16:56 PM

Title: [DY] Romero
Post by: Barnz on July 05, 2008, 07:16:56 PM
This is a custom map (Romero, later named Enter) I did for Decay. It's cancelled for several reasons. Gameplay didn't work out like I expected, and some of the parts were not suitable for cooperative gameplay. The pack also comes with some of the prototype maps I did. See the "readme.txt" for further information on the pack.

Warning: This is a source release, so don't expect any playable maps.

http://files.filefront.com/src+romerorar/;10939229;/fileinfo.html

Edit (03/09/2008)

Here's second part of the pack:

http://files.filefront.com/scr+romero+part+IIrar/;11685524;/fileinfo.html

Decay's *.fgd file:

http://decay.half-lifecreations.com/files/decay.fgd

Edit (05/10/2008)

Screenshots (from Hammer) added.

(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/alien_remake.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/blue_001.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/blue_002.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/conc_001.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/enter_001.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/enter_002.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/enter_003.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/enter_004.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/enter_005.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/enter_006.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/enter_007.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/enter_008.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/enter_009.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/enter_0091.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/enter_0092.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/enter_0093.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/enter_backup_05_19.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/enter_backup_05_22.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/enter_backup_05_25.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/enter_backup_05_28.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/enter_backup_05_29.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/lab_001.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/room_001.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/room_002.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/room_003.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/room_004.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/room_backup_1_001.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/train.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/tram.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/vent_001.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/vulcan.gif)(http://i281.photobucket.com/albums/kk202/TehBarnz/GoldSource/yule.gif)
Title: Re: [DY] Romero
Post by: Fredy on July 05, 2008, 08:11:01 PM
Godlike.I really like your style.
Title: Re: [DY] Romero
Post by: Barnz on September 03, 2008, 12:12:12 PM
I updated the first post. You can now get second part of the pack.
Title: Re: [DY] Romero
Post by: Nige111 on September 03, 2008, 12:24:19 PM
Decay? How are we supposed to play this (as intended) without the mod being released?
Title: Re: [DY] Romero
Post by: Barnz on September 05, 2008, 07:29:02 PM
I'm pretty sure they work on Spirit of Half-Life (expect some of the special brushes/entities). Note that Romero is the only playable map. You won't need any Decay content in order to open/compile/play other maps.

Edit: Screenshots are now available.
Title: Re: [DY] Romero
Post by: D3ads on September 05, 2008, 10:47:18 PM
Nice work right there! Hopefully someone else will finish this off :)
Title: Re: [DY] Romero
Post by: Gravewrecker on September 05, 2008, 10:55:35 PM
Really nice architecture, nice work !
What I don't really like that you used quite much concrete. Everything looks grey. I'm sure you can get your map to even look better with some other textures.
Title: Re: [DY] Romero
Post by: Barnz on September 05, 2008, 10:58:42 PM
Well, I sticked to Valve's content (also used some stuff from the PlayStation 2 port), and didn't create/use any custom content. Thanks for the comments.
Title: Re: [DY] Romero
Post by: Gravewrecker on September 05, 2008, 11:04:28 PM
Yeah I see that, but the valve mappers managed to give their maps some more color than yours has.
Only negative point I see btw. Hope to see some more maps from you (with a 'lil splash of paint ;) )
Title: Re: [DY] Romero
Post by: Barnz on September 27, 2008, 02:40:59 PM
Decay's *.fgd file (now) can be downloaded from the link below.

http://decay.half-lifecreations.com/files/decay.fgd
Title: Re: [DY] Romero
Post by: Выпей йаду ! on October 06, 2008, 02:55:06 PM
Intresting  :) .
Title: Re: [DY] Romero
Post by: SaxonSwine on June 20, 2013, 09:10:13 AM
How do I play this mod?

The graphics don't look bery good
Title: Re: [DY] Romero
Post by: gi777 on June 20, 2013, 09:13:26 AM
when is it done? dead?
Title: Re: [DY] Romero
Post by: Cliffton_Vlodhammer on June 20, 2013, 09:16:49 AM
how do I install?