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Messages - Frostbite

Pages: [1] 2 3 ... 129
1
Other Threads / Re: [56k Warning] The "Too much time?" Thread 2
« on: January 16, 2010, 09:56:37 PM »


2
Other Threads / Re: [56k Warning] The "Too much time?" Thread 2
« on: January 16, 2010, 12:45:07 AM »


Few things, It's a Plague Doctor's Mask. (Guess who it's for eh?), Blender's smoothing system sucks, Ambient Occlusion enabled to make it not look horribly flat (I didn't bother setting up a nice render, it's a WIP). And just around 1,200 Faces.

My reference image

3
Game News / Re: RAGEEEE
« on: August 15, 2009, 06:21:03 AM »
*eyebrow twitches lightly*

Part of me keeps saying "Hey look it's Failout 3.... but first person."

... am I alone there?

( Mind you, I'm not hating on FO, just using that nickname due to the absurd number of bugs FO3 has. I'm actually torrenting it atm. )
Rage was in development before fallout 3, and it's not a nuked world game.

4
Other Threads / Re: [56k Warning] The "Too much time?" Thread 2
« on: July 01, 2009, 11:06:47 PM »
Just a teaser. :D

I can't see shit. Brighten it up!

5
Model/Skin Requests / Re: Weapons and enemies from RTCW
« on: June 17, 2009, 01:17:25 AM »
Aren't ports illegal here?

6
Other Threads / Re: [56k Warning] The "Too much time?" Thread 2
« on: June 07, 2009, 06:14:15 PM »
Nuh-uh, you can only force it on specific games.
Use Nhancer..

7
Game News / Re: Left For Dead 2 Announced
« on: June 04, 2009, 11:54:32 PM »
Also Developer Walkthrough has been released.

8
Source RELEASES / Re: [L4D Arena]Shipment Beta 1
« on: June 04, 2009, 09:18:37 PM »
That was my attempt at blending D:...that's a fog card...and I used the dead air skybox city model..unfortunately it's meant to be used under heavy fog which I could not reproduce without making it look like shit.

9
Game News / Re: Left For Dead 2 Announced
« on: June 04, 2009, 09:15:31 PM »
Are you dyslexic or blissfully ignorant? I'm saying the problem is they quite literally released the first game and started straight away on the sequel(Valve even stated that in the article on Kotaku(or whatever), they did this rather than actually supporting the original game and put zero effort into adding custom campaign support or even new campaigns in general, these were things they promised would happen soon after release.

Stop being a gay fucking fan boy and take note of actual genuine criticism
I wasn't commenting directly to you, if you look at the thread you see a lot of people mindless saying it's just shit. I acknowledge your comment although unfortunately I don't agree. They will be continuing to support Left 4 Dead, releasing what they promised.

10
Game News / Re: Left For Dead 2 Announced
« on: June 04, 2009, 02:52:38 AM »
Hey Guize lets moan and complain about a game months away from development just because it has a bunch of place holding material and the fact it's a sequel to a game that came out a year earlier, and yet somehow not realizing that maybe a lot the new additions to the game is actually enough to warrant a sequel, especially since all the info hasn't been released yet?


11
Game News / Re: Left For Dead 2 Announced
« on: June 03, 2009, 02:32:46 AM »
Note: A lot of animations are placeholders from L4D1. Same with various sounds.

12
Source RELEASES / [L4D Arena]Shipment Beta 1
« on: May 31, 2009, 04:58:23 PM »
Quote
Shipment Beta 1
By Jacob Breen

Based off the awfully fun Call of Duty 4 Map!

 

~NOTE~ To start the panic event hit 'e' on the lock on the chain gate.

 

I apologise but the button proxy text doesn't seem to work...

 

Enjoy!




13
Game News / Re: Natural Selection 2 [Fall Release Announced]
« on: May 30, 2009, 08:03:58 PM »
Teaser Trailers are lame, show me some gameplay before I spend my money!

14
Game News / Meet the Spy
« on: May 17, 2009, 05:21:22 AM »
http://www.youtube.com/watch?v=reOY2aSIMDA

Tubed for your convenience.

15
Other Threads / Re: [56k Warning] The "Too much time?" Thread 2
« on: May 17, 2009, 12:53:13 AM »

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