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Messages - Aydin

Pages: 1 [2] 3 4 ... 149
16
Other Threads / Re: [56k Warning] The "Too much time?" Thread 2
« on: May 11, 2010, 01:13:49 PM »
Its got the mesh smoothing preview applied because it looks prettier lol but its coming along.
for a school project theres some things I wanted to change but apparently cannot because
once we submitted our pre-production we cant deviate for this assignment which is fair retarded.
enough of that anyway lol



17
Other Threads / Re: [56k Warning] The "Too much time?" Thread 2
« on: May 08, 2010, 09:06:22 AM »
I dont know how to but if I could find someone who could hell yeah

18
Other Threads / Re: [56k Warning] The "Too much time?" Thread 2
« on: May 06, 2010, 10:07:13 AM »
Been using maya mostly, bit of stretching on the grips / sights just a test with normal and spec and all that current gen stuff.
The other thing is a school project a mercenary for my 3D class.






19
Game News / Re: Metro 2033
« on: March 27, 2010, 02:52:54 AM »
Ah sweet I will purchase it, most places charge outrageous prices but I found a sick store.

20
Game News / Re: Metro 2033
« on: March 25, 2010, 07:18:34 AM »
Im wondering If I can run it on my laptop, judging on how you guys are playing it?. On low settings do you think itd run playable on

Dual core 2 duo 2.4 ghz
4GB of Ram
9600M GT

21
Game News / Re: Metro 2033
« on: March 19, 2010, 02:25:07 AM »
I think everyone who plays S.T.A.L.K.E.R and worships it like me already knows and is also genuinely excited about metro 2033

22
Mods / Re: Paranoia: Savior
« on: March 16, 2010, 12:37:40 PM »
Got a link to anything? I personally think Paranoia on the Source engine is pointless but good luck with it anyway.

[edit]Unless it's a new game rather than a remake, then that would be a different story.

true, but if Its a sort of sequel I think its a fucking awesome idea.

23
Game News / Re: S.T.A.L.K.E.R: Call Of Pripyat
« on: February 26, 2010, 06:44:11 AM »
Finished it fantastic, but I did all the missions throughout my playthrough other than artifact hunting theres fuck all to do so I downloaded that S.m.r.t.e.r. mod It ads a bunch of sick guns and stuff but you have to start a new game

24
Game News / Re: S.T.A.L.K.E.R: Call Of Pripyat
« on: February 19, 2010, 04:06:02 AM »
generally runs much smoother than clear sky, on par with shoc almost

25
Game News / Re: S.T.A.L.K.E.R: Call Of Pripyat
« on: February 18, 2010, 04:32:21 PM »
Great game havent played much, pretty much the part when you can betray the bandits. Im getting framerates of 70+ yet sometimes I get some stuttering even when I lower my settings, all in all great game.

26
Game News / Re: S.T.A.L.K.E.R: Call Of Pripyat
« on: February 17, 2010, 06:49:06 AM »
I have to wait for tommorows payday, its killing me :p

27
Models / Skins / Re: Skinning Qs
« on: January 27, 2010, 09:52:27 PM »
Gimp isnt nearly as useful as CS4 no arguement.

28
Other Threads / Re: [56k Warning] The "Too much time?" Thread 2
« on: January 27, 2010, 09:50:23 PM »
thanks, Ill have a loot at stores but those on the site are made from movie moulds yeah?

29
Other Threads / Re: [56k Warning] The "Too much time?" Thread 2
« on: January 27, 2010, 11:52:14 AM »
I finished last night. Turned out pretty badass.


Looks fantastic man any chance you could send me a tutorial of sorts I wanna make one lol

30
Models / Skins / Re: Skinning Qs
« on: January 19, 2010, 02:28:11 AM »
Photoshop CS3, pirate it, your not hurting anyone.

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