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Author Topic: If you don't do, I DO!  (Read 29229 times)

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Greer

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Re: If you don't do, I DO!
« Reply #60 on: November 16, 2009, 10:30:30 AM »

Calm down...
 :lower:
I didn't know... Try to be more compreensive...
I told that thing ten times in this thread.
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Markovsky

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Re: If you don't do, I DO!
« Reply #61 on: November 16, 2009, 10:34:49 AM »

I told that thing ten times in this thread.

Ah. Ok.
But you are not helping anybody with that rude voice.
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Greer

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Re: If you don't do, I DO!
« Reply #62 on: November 16, 2009, 11:22:37 AM »

Ah. Ok.
But you are not helping anybody with that rude voice.

Im helping Shotgunguy think, and credit people before he gets his ass kicked.
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Markovsky

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Re: If you don't do, I DO!
« Reply #63 on: November 16, 2009, 11:33:02 AM »

Im helping Shotgunguy think, and credit people before he gets his ass kicked.

In that, you're right.
Ang Greer...
Can you indicate me a list of HLS models?
I'm try to improve HLS to the max.
Now, i'm try to fix some bugs in the NPC'S of ShotgunGuy SVN.
I already change the explosions, the water, the flashlight and almost all sprites and textures.
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Greer

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Re: If you don't do, I DO!
« Reply #64 on: November 16, 2009, 11:35:02 AM »

In that, you're right.
Ang Greer...
Can you indicate me a list of HLS models?
I'm try to improve HLS to the max.
Now, i'm try to fix some bugs in the NPC'S of ShotgunGuy SVN.
I already change the explosions, the water, the flashlight and almost all sprites and textures.

The list is-Sterloks pack.Shotgungus SVN is mostly crap stuck together and badly ported(no sound editing and all, he still needs to work on everything, on credits and compiles).
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Markovsky

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Re: If you don't do, I DO!
« Reply #65 on: November 16, 2009, 11:50:44 AM »

The list is-Sterloks pack.Shotgungus SVN is mostly crap stuck together and badly ported(no sound editing and all, he still needs to work on everything, on credits and compiles).

And if we get together Strelok Packs and ShotgunGuy SVN?
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Greer

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Re: If you don't do, I DO!
« Reply #66 on: November 16, 2009, 01:20:13 PM »

And if we get together Strelok Packs and ShotgunGuy SVN?

It will be a decent pack mixed with crap.Easy to guess.
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Markovsky

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Re: If you don't do, I DO!
« Reply #67 on: November 16, 2009, 06:59:14 PM »

It will be a decent pack mixed with crap.Easy to guess.

What's crap in ShotgunGuy SVN?
And the only thing for HLS that is decent are only the Strelok Packs?
« Last Edit: November 16, 2009, 07:03:25 PM by Markovsky »
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Greer

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Re: If you don't do, I DO!
« Reply #68 on: November 17, 2009, 09:12:18 AM »

What's crap in ShotgunGuy SVN?
And the only thing for HLS that is decent are only the Strelok Packs?
Hgrunts,barney(if Shotgunguy knows texturing he should work on bumpmaps), no credits, no proper sound editing(no draw sounds), wrong models(hgrunt holds m4, while 9mmar is LR300).
Sterloks packs have decent crediting, and at least something NICE to look at.
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Markovsky

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Re: If you don't do, I DO!
« Reply #69 on: November 17, 2009, 09:31:57 AM »

Hgrunts,barney(if Shotgunguy knows texturing he should work on bumpmaps), no credits, no proper sound editing(no draw sounds), wrong models(hgrunt holds m4, while 9mmar is LR300).
Sterloks packs have decent crediting, and at least something NICE to look at.

What is draw sounds? (You know, I'm a noob...)
But the problem with Strelok Packs its that the grenade physics are wrong. And there are only the HDS weapons.
ShotgunGuy at least have the DD (<3 <3 <3 <3) weapons.
In my opinion,excluding the bugs, there are something good in them.
And lots of NPC's in the SVN have bumpmaps.
And the textures in SVN, combined with the HLSHD 2.0 textures, make a good retexture to HLS.
New and good textures is what HLS needs.
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Greer

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Re: If you don't do, I DO!
« Reply #70 on: November 17, 2009, 11:03:10 AM »

What is draw sounds? (You know, I'm a noob...)
But the problem with Strelok Packs its that the grenade physics are wrong. And there are only the HDS weapons.
ShotgunGuy at least have the DD (<3 <3 <3 <3) weapons.
In my opinion,excluding the bugs, there are something good in them.
And lots of NPC's in the SVN have bumpmaps.
And the textures in SVN, combined with the HLSHD 2.0 textures, make a good retexture to HLS.
New and good textures is what HLS needs.

DD had idea of porting to HL:S.But he wouldnt, and Shotgunguy is utterly BADLY porting stuff without even thinking.There is too much bugs yet to make it compareable to actual pack from DD(OR HLS:HD).
And bumpmaps do not really show.Either he did badly or he didnt think on some bits(barneys vest would be bumpy, and its like, flat?Its fucking weird).He needs to fix bugs first, then release it out in one decent pack, with credits and all.Instead of spitting out badly made ports.

And draw sounds-like bolt pull on drawing of lr300.
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Markovsky

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Re: If you don't do, I DO!
« Reply #71 on: November 17, 2009, 11:40:01 AM »

DD had idea of porting to HL:S.But he wouldnt, and Shotgunguy is utterly BADLY porting stuff without even thinking.There is too much bugs yet to make it compareable to actual pack from DD(OR HLS:HD).
And bumpmaps do not really show.Either he did badly or he didnt think on some bits(barneys vest would be bumpy, and its like, flat?Its fucking weird).He needs to fix bugs first, then release it out in one decent pack, with credits and all.Instead of spitting out badly made ports.

And draw sounds-like bolt pull on drawing of lr300.

That sound doesn't exist on SVN.
And the glauncher reload sound is not played.
Theres anyone here who can port DD pack to HLS without bugs?
How much time it gonna take?
And what's the good stuff in the SVN?
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Shotgunguy

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Re: If you don't do, I DO!
« Reply #72 on: November 17, 2009, 09:07:34 PM »

Jesus christ, would you stop bitching.

Hgrunts,barney(if Shotgunguy knows texturing he should work on bumpmaps),

Once I fix all the shit then I'll go to improve the textures and add bumpmaps.

no credits,

There ARE credits you dolt, mabye if you read the credits.txt.

no proper sound editing(no draw sounds),

Boo hoo, do you really think I have the time to go through all of the weapon sounds and add some shitty filter to make it "sound better"

wrong models(hgrunt holds m4, while 9mmar is LR300).

Does it really matter? No, at least all the weapon models match.

If you still have the old grunts then you need to update.

DD had idea of porting to HL:S.But he wouldnt, and Shotgunguy is utterly BADLY porting stuff without even thinking.

Then you do it.

There is too much bugs yet to make it compareable to actual pack from DD(OR HLS:HD). He needs to fix bugs first, then release it out in one decent pack, with credits and all.Instead of spitting out badly made ports.

Give me some time to actually finish the pack and work out the bugs. I put it on an SVN for a reason.
« Last Edit: November 17, 2009, 09:11:41 PM by Shotgunguy »
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Markovsky

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Re: If you don't do, I DO!
« Reply #73 on: November 17, 2009, 09:20:28 PM »

Jesus christ, would you stop bitching.

Once I fix all the shit then I'll go to improve the textures and add bumpmaps.

There ARE credits you dolt, mabye if you read the credits.txt.

Boo hoo, do you really think I have the time to go through all of the weapon sounds and add some shitty filter to make it "sound better"

Does it really matter? No, at least all the weapon models match.

If you still have the old grunts then you need to update.

Then you do it.

Give me some time to actually finish the pack and work out the bugs. I put it on an SVN for a reason.


Ok, take the time you need. That SVN is the begin for an excellent pack.
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flynia

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Re: If you don't do, I DO!
« Reply #74 on: November 18, 2009, 02:01:50 AM »

One, Two, Three, Four, Can we please not turn this into a Flame War!

Aside from that nice work so far Shotgunguy :) The SVN is working pretty well if you ask me.

Only issues I have with it so far are that the weapons appear to "advanced" and don't suit the mood of the game... I'll stick with the original HD ones for the time being as they appear more "suited"... but that is more a personal preference at this point.
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