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Author Topic: water texture  (Read 5665 times)

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sheridanm962

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Re: water texture
« Reply #15 on: February 21, 2010, 04:29:10 AM »

171
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sheridanm962

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Re: water texture
« Reply #16 on: February 21, 2010, 04:30:44 AM »

voila! I just installed .net framework 2.0 now for 3.0 XD
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sheridanm962

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Re: water texture
« Reply #17 on: February 21, 2010, 04:35:31 AM »

gcfscape doesn't want to work even with .net framework 2.0 and 3.0 installed >:(
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sheridanm962

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Re: water texture
« Reply #18 on: February 21, 2010, 04:39:15 AM »

wine (linux .exe runner) has had problems with gcfscape before
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sheridanm962

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Re: water texture
« Reply #19 on: February 21, 2010, 04:44:13 AM »

my steam installation is missing :o how the fuck did this happen >:(
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sheridanm962

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Re: water texture
« Reply #20 on: February 21, 2010, 04:53:52 AM »

i'll try to port it from the WON version
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sheridanm962

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Re: water texture
« Reply #21 on: February 21, 2010, 05:02:47 AM »

WOn version is fucked i'll try half life:source (no it doesn't work (it used to))
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sheridanm962

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Re: water texture
« Reply #22 on: February 21, 2010, 05:14:13 AM »

I found the materials on the source version but how do I create a texture that goes with it?
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waqwarrior

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Re: water texture
« Reply #23 on: February 21, 2010, 02:26:04 PM »

WON version's liquids.WAD is in the valve folder.
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sheridanm962

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Re: water texture
« Reply #24 on: February 21, 2010, 08:54:17 PM »

the .exe to install the won version is fucked
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