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Author Topic: Converting audio so that it is compatible with Half-Life  (Read 2173 times)

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waqwarrior

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Converting audio so that it is compatible with Half-Life
« on: February 21, 2010, 08:58:54 PM »

How to? I've downloaded programs people have recommended, but I don't know what to do from there out. Is this an easy thing to do?
I have a gamestartup.mp3 that does not play on the menu...
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gi777

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Re: Converting audio so that it is compatible with Half-Life
« Reply #1 on: March 06, 2010, 12:37:02 PM »

8bit mono, I think...
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DiamonD

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Re: Converting audio so that it is compatible with Half-Life
« Reply #2 on: March 06, 2010, 03:30:39 PM »

Quote
max frequency 22050 hz, 16 bit, mono (8 bit if you want to use mouth syncing)

That's what Toadie told me a while back.

Slider showed me a great program that can be used to convert multiple sound files all at once. Google "dBpowerAMP Music Converter." It's a free trial program that says it requires registering, but there's a bug and you can actually use it as many times you want! (lol)
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waqwarrior

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Re: Converting audio so that it is compatible with Half-Life
« Reply #3 on: March 06, 2010, 03:53:15 PM »

Heh, that works perfectly :) Thanks. I now have an awesome gamestartup for Blue Shift! ...you recommended it somewhere iirc also. "Danger Rises"?
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Captain Scarlet

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Re: Converting audio so that it is compatible with Half-Life
« Reply #4 on: March 06, 2010, 04:45:54 PM »

I'm a real fan of dBpowerAMP although i loved it so much I paid for it years and years and years ago, still get free registered updates :)
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