HIT Forums

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3

Author Topic: Counter Strike Deleted Scenes Redux Returns (Beta 1)  (Read 20500 times)

0 Members and 1 Guest are viewing this topic.

Kok| Kyo Kusanagi

  • Headcrab
  • ***
  • Offline Offline
  • Posts: 42
    • View Profile
Counter Strike Deleted Scenes Redux Returns (Beta 1)
« on: July 07, 2010, 12:23:50 AM »

Hello people LLLLOOOONNNNNNGGGG Time no see. If you guys Remember my Counter Strike Deleted Scenes Redux Pack i was working on Some of you May Remember....BUt I'm Back and after years I've finally Getting back on Working this

Here is my Plans or Idea's (The only thing i can do is Weapon Modeling Complation)

-All the weapons are "FPSBanana's Best CSCZ Models" All picked by me

-New AI enemies (planing on it)

-Added the 3 popular CSDS Custom Levels (wondering how to get them to work on the World Map)

-Some of the Maps Editing (Cause the Galil was NOWHERE to be found Or the Zipline or W/E)

Note: Ok Ok I've Found where the Galil is...its in the Run! Mission

Here are some Idea i have in mind but i dont know if it will work..

I was thinking each Map will have the Same weapons but will different Sleeve Tex

^
|
I dont know if its True But  Lets say i have this C:\Steam\Steamapps\username\condition zero deleted scenes\czeror\models as the weapon Models for the Training Stage But then If i know how to Edit maps I'll add this C:\Steam\Steamapps\username\condition zero deleted scenes\czeror\models\Mission 1 With the weapons going to be used in Mission one and Stuff

(if you dont know What the hell i'm talking about then Skip it >.<)

And I need some help as well......Sprites, Enemies, and all the stuff Editing maps too If you wana Help me Fell free to post a massage here

ONE MORE THING: If you guys have any Weapon Model Suggestions to Replace Go ahead Tell me Have to be in FPSbanana. CAuse this Pack Contains the Best)

Screenshots:








« Last Edit: July 17, 2010, 07:10:44 AM by Kok| Kyo Kusanagi »
Logged

bloodsurfer

  • The zxeno prophet
  • Gargantua
  • *******
  • Offline Offline
  • Posts: 521
  • Coding furiously
    • View Profile
Re: Counter Strike Deleted Scenes Redux Returns (W.I.P)
« Reply #1 on: July 07, 2010, 09:53:41 AM »

Oh I always loved CZ DS, have fun 
Logged

Kok| Kyo Kusanagi

  • Headcrab
  • ***
  • Offline Offline
  • Posts: 42
    • View Profile
Re: Counter Strike Deleted Scenes Redux Returns (W.I.P)
« Reply #2 on: July 07, 2010, 11:26:51 PM »

If all the Ideas I have Fails....I'll just Release the Weapons Pack....

If you guy think of other Weapon Suggestions you have in mind...Leave a massage here

More Pictures:

(note: I'm sorry that the Pictures are very Big...Next time I'll Shrink them)













« Last Edit: July 08, 2010, 03:25:05 AM by Kok| Kyo Kusanagi »
Logged

gi777

  • headcrabz!!
  • Alien Grunt
  • ******
  • Offline Offline
  • Posts: 436
  • headcrabz are cool
    • View Profile
Re: Counter Strike Deleted Scenes Redux Returns (W.I.P)
« Reply #3 on: July 13, 2010, 01:19:43 PM »

Can't remember ever playing that map with those trains D:
Logged

Aydin

  • The full metal alchemist
  • DoC Development Team
  • Gonarch
  • *
  • Offline Offline
  • Posts: 3082
    • View Profile
Re: Counter Strike Deleted Scenes Redux Returns (W.I.P)
« Reply #4 on: July 13, 2010, 04:06:03 PM »

awesome I was looking for a reason to replay deleted scenes lol
Logged

KylerAdams

  • A subtly invisible
  • Gonarch
  • ********
  • Offline Offline
  • Posts: 4253
    • View Profile
Re: Counter Strike Deleted Scenes Redux Returns (W.I.P)
« Reply #5 on: July 14, 2010, 01:09:46 AM »

Honestly, my only complaint is that some of the weapons don't make any sense. The 9mm with a vert grip a few imgs down.. what is that/what does it replace? :P

The FN FAL shouldn't replace the AK, since the AK is usually given during Russian missions. It'd make way more sense for the G3. And the gold/tribal DE makes doesn't make much sense, since that's most likely a custom finish, and if it's not, its an extremely -rare- finish. I'd suggest a more common stainless steel or a matte black finish over gold/tribal. :P

You're free to do whatever you please, just my input.

Can't remember ever playing that map with those trains D:

Trains or drains?

It's Miami Heat, the bank robbery in Miami.

God I just wanted to shoot that dick on patrol. My guns are suppressed, so nobody would hear it, rite? =P
Logged

Aydin

  • The full metal alchemist
  • DoC Development Team
  • Gonarch
  • *
  • Offline Offline
  • Posts: 3082
    • View Profile
Re: Counter Strike Deleted Scenes Redux Returns (W.I.P)
« Reply #6 on: July 16, 2010, 08:26:26 AM »

No the train images are from 2-3 custom deleted scenes maps theyre fair alright
Logged

Kok| Kyo Kusanagi

  • Headcrab
  • ***
  • Offline Offline
  • Posts: 42
    • View Profile
Re: Counter Strike Deleted Scenes Redux Returns (W.I.P.)
« Reply #7 on: July 17, 2010, 07:10:29 AM »

Hmm I saw some Post....I'm Still Thinking add thos Custom Deleted Scenes Maps in the Pack....

Some of the Weapon Are Changed From What i saw The FN-Fal is changed and some other Stuff..

Here is the Beta of the Pack...

Download it here!

This is only the Weapons

All i need Help is the Sprites and the Stuff i mention on the 1st Post (i know some can't happen But if so..Tell me)

Screenshots:








Post Any Comments.

Thanks.

Logged

KylerAdams

  • A subtly invisible
  • Gonarch
  • ********
  • Offline Offline
  • Posts: 4253
    • View Profile
Re: Counter Strike Deleted Scenes Redux Returns (Beta 1)
« Reply #8 on: July 17, 2010, 02:54:35 PM »

You should have all the weapons incorrectly mirrored, so they eject casings the right way, instead of just "Suddenly, spent casings - dozens of them!" like most of the weapons.

Also, I'd suggest using models by the same texture artist, or similar styles.

Actually.... go read up on each weapon you replace, learn the basics. Caliber, country of origin, standard magcap, etc.

Lrn a bit about the guns you're replacing. Then pick a specific weapon you want to replace, think of what levels it's found on, what makes sense.

Like, the Dualies. Beretta Elite IIs, according to the CSS model.

So, they're found hidden in a tunnel, afaik. Do a grunged, damaged texture style like Milennia or similar. :P
Logged

Kok| Kyo Kusanagi

  • Headcrab
  • ***
  • Offline Offline
  • Posts: 42
    • View Profile
Re: Counter Strike Deleted Scenes Redux Returns (Beta 1)
« Reply #9 on: July 17, 2010, 04:44:07 PM »

You should have all the weapons incorrectly mirrored, so they eject casings the right way, instead of just "Suddenly, spent casings - dozens of them!" like most of the weapons.

Also, I'd suggest using models by the same texture artist, or similar styles.

Actually.... go read up on each weapon you replace, learn the basics. Caliber, country of origin, standard magcap, etc.

Lrn a bit about the guns you're replacing. Then pick a specific weapon you want to replace, think of what levels it's found on, what makes sense.

Like, the Dualies. Beretta Elite IIs, according to the CSS model.

So, they're found hidden in a tunnel, afaik. Do a grunged, damaged texture style like Milennia or similar. :P

Honestly.....I dont Know how to Mirror them..I only know how to Compile.....This is why I'm asking for Help.....ANd I now alot aobut Guns...I've been playing FPS in a long time and i Have a Big book on guns......its very old.......SIdes that this is a Beta.....I just wana Have fun with this Pack.....
« Last Edit: July 17, 2010, 04:46:19 PM by Kok| Kyo Kusanagi »
Logged

bloodsurfer

  • The zxeno prophet
  • Gargantua
  • *******
  • Offline Offline
  • Posts: 521
  • Coding furiously
    • View Profile
Re: Counter Strike Deleted Scenes Redux Returns (Beta 1)
« Reply #10 on: July 17, 2010, 05:30:32 PM »

Under the Tool menu in milkshape there is one called mirror all, use it on every mesh and every animation
Logged

waqwarrior

  • prettier than the average
  • Gargantua
  • *******
  • Offline Offline
  • Posts: 872
    • View Profile
Re: Counter Strike Deleted Scenes Redux Returns (Beta 1)
« Reply #11 on: July 17, 2010, 07:45:49 PM »

...But, that fucks up the smoothing, right?
Logged

Kok| Kyo Kusanagi

  • Headcrab
  • ***
  • Offline Offline
  • Posts: 42
    • View Profile
Re: Counter Strike Deleted Scenes Redux Returns (Beta 1)
« Reply #12 on: July 17, 2010, 07:49:59 PM »

...But, that fucks up the smoothing, right?

Its my 1st Time Using Milkshape.....so No clue
Logged

bloodsurfer

  • The zxeno prophet
  • Gargantua
  • *******
  • Offline Offline
  • Posts: 521
  • Coding furiously
    • View Profile
Re: Counter Strike Deleted Scenes Redux Returns (Beta 1)
« Reply #13 on: July 17, 2010, 07:58:08 PM »

...But, that fucks up the smoothing, right?
It won't if you deactivate the auto-smooth
Logged

waqwarrior

  • prettier than the average
  • Gargantua
  • *******
  • Offline Offline
  • Posts: 872
    • View Profile
Re: Counter Strike Deleted Scenes Redux Returns (Beta 1)
« Reply #14 on: July 18, 2010, 02:27:30 AM »

The other day I mirrored a model in MS3D and it became flat shaded..
Logged
Pages: [1] 2 3