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Author Topic: Questions about detail textures  (Read 1954 times)

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KevinLancaster

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Questions about detail textures
« on: August 04, 2010, 12:04:43 PM »

1. Is there any way to apply more than one detail texture to a surface?
2. Is there a way of making a detail texture do the opposite of what it's supposed to do, like appear from a distance instead of close up?

Thank you for your time and patience,

KevinLancaster
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bloodsurfer

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Re: Questions about detail textures
« Reply #1 on: August 04, 2010, 12:06:46 PM »

I don't have an answer to both of your questions, but I feel forced to ask why, why the hell do you want to do that
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KevinLancaster

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Re: Questions about detail textures
« Reply #2 on: August 04, 2010, 02:13:39 PM »

I don't have an answer to both of your questions, but I feel forced to ask why, why the hell do you want to do that

Well main thing is I kind of have these detail textures which actually look better from afar, but close up they're terrible.
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Lt.JC

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Re: Questions about detail textures
« Reply #3 on: August 04, 2010, 02:23:48 PM »

I would say no to both because:

1.I'm pretty sure you can't do it atleast I have seen nobody in halflife doing more than 1 on a texture

2.They are programmed to be seen close up so I would say not without programming your own detail-texture system. ( Weren't mip-maps the opposite of detail textures? )
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imprwow6

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Re: Questions about detail textures
« Reply #4 on: October 08, 2010, 08:10:54 AM »

OMG I WOW SPAM FTW!
« Last Edit: October 09, 2010, 08:41:01 AM by Captain Scarlet »
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