HIT Forums

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: [WiP] Resident Evil Valiant  (Read 11177 times)

0 Members and 1 Guest are viewing this topic.

Chakotay

  • Houndeye
  • ****
  • Offline Offline
  • Posts: 69
    • View Profile
[WiP] Resident Evil Valiant
« on: December 09, 2010, 04:58:06 PM »

Hello, i'd like to take the time to present a nice HL1 mod called  "Resident Evil Valiant"

Name: Resident Evil - Valiant
Mode: Singleplayer
Mod: Half Life 1 / Spirit of Half Life
Content: Custom Models/Maps/Textures/Sounds
Levels: 5 so Far but mostly Unfinishede
Finished: Unknown
Style: Zombies and Grunts
Team:
1 Mapper (me)
1 part-time mapper
1 part time coder (only doing the hud)
Story: This Mod Takes place in the Resident Evil Universe, ur part of the Raccoon City Police Department when Hell Break loose and Zombies invade the City, ur Police Chopper is Flying around the City when being hit and Forced to land.
Pictures:
Startarea 1+2



Umbrella Laboratories1


Umbrella Laboratories2


Backyard


Sewers


Outside


and now for the Special Effect, a new HUD made of 3 ECG Sprites in Red green and yellow displaying the Health :))






questions? ask me :)
« Last Edit: December 09, 2010, 05:02:00 PM by Chakotay »
Logged

Kruk

  • Alien Grunt
  • ******
  • Offline Offline
  • Posts: 368
    • View Profile
Re: [WiP] Resident Evil Valiant
« Reply #1 on: December 09, 2010, 05:21:22 PM »

Keep the mod up ;]
But don't use hl1 original stuff it's just too old XD

btw not long ago i started a horror map if you what i can give you the source of it.
http://hl-improvement.com/forums/mapping/wip-map-cs_xblack/ (I wont finish it XD).
Logged

Chakotay

  • Houndeye
  • ****
  • Offline Offline
  • Posts: 69
    • View Profile
Re: [WiP] Resident Evil Valiant
« Reply #2 on: December 12, 2010, 12:36:59 PM »

Keep the mod up ;]
But don't use hl1 original stuff it's just too old XD

btw not long ago i started a horror map if you what i can give you the source of it.
http://hl-improvement.com/forums/mapping/wip-map-cs_xblack/ (I wont finish it XD).


thx i still hope i find a coder soon, hard working hehe :)
Logged

Chakotay

  • Houndeye
  • ****
  • Offline Offline
  • Posts: 69
    • View Profile
Re: [WiP] Resident Evil Valiant
« Reply #3 on: December 13, 2010, 10:43:19 PM »



i decided to take  a go on coding myself, i changed CoF to Recoil as u see in the screens, i shot at each of the 6 positions a few times and they have almost 100% accuracy.

also i deactivated a few weapons wich are unneeded like Satchel, Tripmine, Egon etc...



so now i could need a mapper helping to improve and fix stuff :)
Logged

Chakotay

  • Houndeye
  • ****
  • Offline Offline
  • Posts: 69
    • View Profile
Re: [WiP] Resident Evil Valiant
« Reply #4 on: December 23, 2010, 03:45:08 PM »






Gamesize: around 105mb
Maps: 1.bsp 3.bsp 4.bsp 5.bsp
Custom Models: 74
Custom WADs: 4

Background is subject to Change if i get summing better.
Logged

bloodsurfer

  • The zxeno prophet
  • Gargantua
  • *******
  • Offline Offline
  • Posts: 521
  • Coding furiously
    • View Profile
Re: [WiP] Resident Evil Valiant
« Reply #5 on: December 23, 2010, 04:50:47 PM »

Change that font dude
Logged

Chakotay

  • Houndeye
  • ****
  • Offline Offline
  • Posts: 69
    • View Profile
Re: [WiP] Resident Evil Valiant
« Reply #6 on: December 23, 2010, 04:58:36 PM »

Change that font dude

to? this is the "not worse" looking blood texture i could find.
Logged

Kruk

  • Alien Grunt
  • ******
  • Offline Offline
  • Posts: 368
    • View Profile
Re: [WiP] Resident Evil Valiant
« Reply #7 on: December 23, 2010, 06:19:29 PM »

Its hard to read ;p

Change it to something simple gothic.
Logged

Chakotay

  • Houndeye
  • ****
  • Offline Offline
  • Posts: 69
    • View Profile
Re: [WiP] Resident Evil Valiant
« Reply #8 on: December 23, 2010, 07:41:03 PM »

Its hard to read ;p

Change it to something simple gothic.

gothic doesnt have blood :/
Logged

bloodsurfer

  • The zxeno prophet
  • Gargantua
  • *******
  • Offline Offline
  • Posts: 521
  • Coding furiously
    • View Profile
Re: [WiP] Resident Evil Valiant
« Reply #9 on: December 23, 2010, 09:35:05 PM »

And blood make that font unreadeable
Logged

KylerAdams

  • A subtly invisible
  • Gonarch
  • ********
  • Offline Offline
  • Posts: 4253
    • View Profile
Re: [WiP] Resident Evil Valiant
« Reply #10 on: December 24, 2010, 09:09:04 AM »

http://www.customaniacs.org/forum/fonts-font-ids/

Have a field day.

Use the official RE font, not some crappy, barely readable goth/blood thing. :S

Also, that USP does look quite familiar. :o

I'm impressed. Either way... hit me up on steam if you'd like me to do a set of models for you. :P
Logged

Chakotay

  • Houndeye
  • ****
  • Offline Offline
  • Posts: 69
    • View Profile
Re: [WiP] Resident Evil Valiant
« Reply #11 on: December 24, 2010, 03:38:28 PM »

http://www.customaniacs.org/forum/fonts-font-ids/

Have a field day.

Use the official RE font, not some crappy, barely readable goth/blood thing. :S

Also, that USP does look quite familiar. :o

I'm impressed. Either way... hit me up on steam if you'd like me to do a set of models for you. :P

k added u :)
Logged

Chakotay

  • Houndeye
  • ****
  • Offline Offline
  • Posts: 69
    • View Profile
Re: [WiP] Resident Evil Valiant
« Reply #12 on: December 26, 2010, 09:06:11 PM »

Clean Labcoat with Umbrella Keycard

Logged

hlfan

  • Vortigaunt
  • *****
  • Offline Offline
  • Posts: 175
  • For The Crowbar Powah
    • View Profile
Re: [WiP] Resident Evil Valiant
« Reply #13 on: December 26, 2010, 11:11:24 PM »

How are the zombies?

Like resident's evil, old-school? (slow-walking movement, and they only moan),

Resident Evil 5 ones? (intelligent, speak, port weapons and stuff. a.k.a "A shit")

Or the new-era ones (like The Walking Dead and Left 4 Dead 1 & 2, they run, scream, make noises, and they can barely use resources that they got near them as weapons)

Just asking  ::)

And, for the scientist, It would be cool if you put some scientist in anti-bio-hazard-clean-suit :P
« Last Edit: December 26, 2010, 11:14:46 PM by hlfan »
Logged

Chakotay

  • Houndeye
  • ****
  • Offline Offline
  • Posts: 69
    • View Profile
Re: [WiP] Resident Evil Valiant
« Reply #14 on: December 26, 2010, 11:42:15 PM »

i was hoping for Zombie wich you shoot and they loose Flesh or bodyparts just like in... i dont know... either BrainBread or Zombie Panic was it.

but i got Zombie Models (oldscool ones) wich will moan (kinda crappy sound might get replaced if i find a better one) and if you shoot them, theres a chance they fall over and a few seconds later stand up again to attack you another time. 
Logged
Pages: [1] 2