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Author Topic: [WIP] map "fort"  (Read 9768 times)

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hydeph

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[WIP] map "fort"
« on: July 30, 2005, 03:45:20 AM »

a small arena-ish map that i was making for a "secret" project

svencoop btw

the base isn't really started yet





ingame



more pictures

http://photobucket.com/albums/v472/hydeph/fort/

comments/criticism/suggestions
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Romka™

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Re: [WIP] map "fort"
« Reply #1 on: July 30, 2005, 09:29:54 AM »

Man, people still working on HL1 engine ???.
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James

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Re: [WIP] map "fort"
« Reply #2 on: July 30, 2005, 09:46:32 AM »

These forums are for a mod based on the Hl1 engine! The map looks very nice Hydeph! I was wondering, does the plane crash into the cliffs? It looks like that's were it's moving to.
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themannwhoknows

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Re: [WIP] map "fort"
« Reply #3 on: July 30, 2005, 12:18:04 PM »

Man, people still working on HL1 engine ???.

Whats wrong with that, alot of people are still making maps for the original doom/doom 2.
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Romka™

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Re: [WIP] map "fort"
« Reply #4 on: July 30, 2005, 12:21:05 PM »

Whats wrong with that, alot of people are still making maps for the original doom/doom 2.
Say What? :o
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Kruk

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« Last Edit: July 30, 2005, 01:03:02 PM by Kruk »
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hydeph

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Re: [WIP] map "fort"
« Reply #6 on: July 30, 2005, 02:17:04 PM »

the plane airstrikes the base/bridge

there's also a tank behind door number 3
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Jeebus McChrist

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Re: [WIP] map "fort"
« Reply #7 on: July 30, 2005, 06:10:22 PM »

One of my friends still does map packs for Doom. It's his favorite game.
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Ackart

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Re: [WIP] map "fort"
« Reply #8 on: July 30, 2005, 08:36:53 PM »

One of my friends still does map packs for Doom. It's his favorite game.


But we can't have that lolololololooollllololoLololfo9lsd.fo9asldfolasdfoifsadih


Fucking idiots. Just because it doesn't use PIXEL LOL FIVE POINT FUCK YOU and RAGDOLLS doesn't mean it needs to be shelved. In fact, the HL2 modding tools are quite shit right now anyway.


And I still make Doom/2 maps. plz die
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themannwhoknows

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Re: [WIP] map "fort"
« Reply #9 on: July 30, 2005, 10:04:57 PM »

Perhaps you should read the words you just quoted again.
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hydeph

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Re: [WIP] map "fort"
« Reply #10 on: July 30, 2005, 11:37:02 PM »

nice way to stay ontopic. which is why i never post anything here, loo.
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Barnz

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Re: [WIP] map "fort"
« Reply #11 on: July 31, 2005, 12:35:25 AM »

Nice sky textures... :)
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Ackart

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Re: [WIP] map "fort"
« Reply #12 on: July 31, 2005, 12:36:39 AM »

Perhaps you should read the words you just quoted again.


Lets talk about "Agreeing", k?

I was agreeing with Jeebus. Against Romka. Understand?
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themannwhoknows

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Re: [WIP] map "fort"
« Reply #13 on: July 31, 2005, 12:54:44 AM »

You should of quoted romka.
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hydeph

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Re: [WIP] map "fort"
« Reply #14 on: July 31, 2005, 01:38:38 AM »

would you mind keeping this shit out of this thread? thanks.

yea, i cant really think of any ideas for the base main building :(
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