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Author Topic: [Map] Lv_1201  (Read 10959 times)

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Nightwolf63

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Re: [Map] Lv_1201
« Reply #30 on: August 31, 2005, 07:06:54 AM »

yeah i know there has a lot been of mods based of aliens that have been shut down becuz of fox, and i have seen a few mods that used some vechiles from aliens and they were told to not use them or they would get sued. just thinking about it could probably get sued for those pictures hmm...
« Last Edit: August 31, 2005, 07:11:33 AM by Nightwolf63 »
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spike

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Re: [Map] Lv_1201
« Reply #31 on: August 31, 2005, 10:36:37 AM »

very sexy nice job ;)
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Flowers Of Naivety

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Re: [Map] Lv_1201
« Reply #32 on: August 31, 2005, 10:51:06 AM »

Well fox doesnt own the art doen by Giger, base the alien of Giger's art work, make the levels Sci-fi based, come up with original vehicls, textures etc... But heh I doubt this will become a mod... Pity.... AvP2 was such a dissappointment...
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Nightwolf63

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Re: [Map] Lv_1201
« Reply #33 on: September 02, 2005, 02:10:41 AM »

oooooo happy days i converted that test tube and imported in to hl2 and here it is YEAH.

[File not found]
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Nightwolf63

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Re: [Map] Lv_1201
« Reply #34 on: September 02, 2005, 07:15:25 AM »

in this picture is the M14A pusle rifle before it came to be, this is just my concept of how it looked here is some pics, its supposed to be the M8 evovled into the pulse rifle without its grenade launcher..It's called the Xm14a

[File not found]
« Last Edit: September 02, 2005, 07:44:38 AM by Nightwolf63 »
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HoHSilent

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Re: [Map] Lv_1201
« Reply #35 on: September 02, 2005, 09:03:33 PM »

wow are u like a like...wats it called...like som1 who never knew but they just have a talent for something...i dunno but u can model good, map great, do all that stuff wow...keep it up, but i dont think u should make a mod, cause i want it now and i want it !!! EHHHH....i think u should use the hl2 universe, like or maybe the doom 3, thats  like alien, and like lemme think, u can put head crabs in the ceiling and stuff, like they jump out, and put zombies and headcrabs in the corners ( like in that test room put a zombie....or no....if you like modeled a new gonome and that stuff !!!) u could use them in the map it would be awesome. and if u dont like these ideas its cool but keep it up it rocks...like on par with regular mappers, and this is ur first!! lol ncie..
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Tsunami

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Re: [Map] Lv_1201
« Reply #36 on: September 02, 2005, 10:08:32 PM »

Models a good start, but you need to make it rounder :P ATM it looks like it's just a 2D picture strectched out into 3d on some parts (like the grip and handle)
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Nightwolf63

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Re: [Map] Lv_1201
« Reply #37 on: September 03, 2005, 01:48:05 AM »

it was done in milkshape lol and it isn't finished either so thats why it looks blocky
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Tsunami

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Re: [Map] Lv_1201
« Reply #38 on: September 03, 2005, 11:59:04 AM »

All of Romka's models are made in Milkshape ;D unless he's got a secret 3DS habit we don't know about

That's gonna look good when it's done.
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spike

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Re: [Map] Lv_1201
« Reply #39 on: November 01, 2005, 05:23:46 PM »

Sorry for the up but there are any update?
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Renard

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Re: [Map] Lv_1201
« Reply #40 on: November 01, 2005, 05:51:38 PM »

If nightwolf didn't post anything in the last 2 months probably the project is dead or he stoped it due unknown reasons.
« Last Edit: November 01, 2005, 05:56:21 PM by sgt. cortez »
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spike

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Re: [Map] Lv_1201
« Reply #41 on: November 01, 2005, 06:14:49 PM »

ok thanks
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Nightwolf63

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Re: [Map] Lv_1201
« Reply #42 on: November 01, 2005, 07:24:56 PM »

lol i dont have my computer so i can't do anythin thats why
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Anton

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Re: [Map] Lv_1201
« Reply #43 on: November 01, 2005, 07:27:37 PM »

Then WHY don't you have your computer?
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Nightwolf63

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Re: [Map] Lv_1201
« Reply #44 on: November 03, 2005, 07:07:30 PM »

becuz its getting fixed for the last 4 weeks thats why and i have lots done on the map i just havent posted cuz its a old topic.
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