HIT Forums

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: [deathmatch map]Crossfire2:)  (Read 6619 times)

0 Members and 1 Guest are viewing this topic.

biomech

  • Vortigaunt
  • *****
  • Offline Offline
  • Posts: 190
  • Sick of a Furimatosis Kurilepsis
    • View Profile
    • Dark Territory, the russian Half-life add-on
[deathmatch map]Crossfire2:)
« on: August 31, 2005, 06:05:35 PM »

this is a deathmach map for hl. It's make for SoHL, but this map run and on usual hl.
600 kb

[File not found]
Logged

biomech

  • Vortigaunt
  • *****
  • Offline Offline
  • Posts: 190
  • Sick of a Furimatosis Kurilepsis
    • View Profile
    • Dark Territory, the russian Half-life add-on
Re: [deathmatch map]Crossfire2:)
« Reply #1 on: August 31, 2005, 06:07:59 PM »

Ups, I left the sprite.

[File not found]
Logged

Lt.JC

  • Silencer
  • Alien Grunt
  • ******
  • Offline Offline
  • Posts: 262
    • View Profile
    • Nostalgic-Games
Re: [deathmatch map]Crossfire2:)
« Reply #2 on: August 31, 2005, 06:08:45 PM »

No pic No click  :-\ But I think there was already a crossfire 2............I think it was named doublecross or something.
A what the hell I am bored and download it now.  :P

Edit:
Tested the map now and I must say its an ok Map and I would only recommend 4 or 5 players because its very wide open and there would be WAR on the tiny battlefield  :D However the inside of the bunker looks kinda cool. But I dont know what the Brush-based turret at the entrance are supposed to do :-\ They couldnt even hurt me  ???

The map gets a 7/10 from me  :)
« Last Edit: August 31, 2005, 06:21:51 PM by Lt.JC »
Logged

biomech

  • Vortigaunt
  • *****
  • Offline Offline
  • Posts: 190
  • Sick of a Furimatosis Kurilepsis
    • View Profile
    • Dark Territory, the russian Half-life add-on
Re: [deathmatch map]Crossfire2:)
« Reply #3 on: August 31, 2005, 06:19:16 PM »

sorry, screenshot:

[File not found]
Logged

biomech

  • Vortigaunt
  • *****
  • Offline Offline
  • Posts: 190
  • Sick of a Furimatosis Kurilepsis
    • View Profile
    • Dark Territory, the russian Half-life add-on
Re: [deathmatch map]Crossfire2:)
« Reply #4 on: August 31, 2005, 06:43:34 PM »

The map also is conceived as WAR.
Logged

Blue

  • Houndeye
  • ****
  • Offline Offline
  • Posts: 53
    • View Profile
Re: [deathmatch map]Crossfire2:)
« Reply #5 on: August 31, 2005, 07:22:59 PM »

good to see some SOHL dm maps  ;D
Logged

Sephiroth

  • Guest
Re: [deathmatch map]Crossfire2:)
« Reply #6 on: August 31, 2005, 08:26:32 PM »

I'll have to check it out but i swear if you killed my favorite map then I will be coming after you...
Logged

biomech

  • Vortigaunt
  • *****
  • Offline Offline
  • Posts: 190
  • Sick of a Furimatosis Kurilepsis
    • View Profile
    • Dark Territory, the russian Half-life add-on
Re: [deathmatch map]Crossfire2:)
« Reply #7 on: August 31, 2005, 08:29:29 PM »

The working name of a map - Bunker war
Logged

Tsunami

  • Gonarch
  • ********
  • Offline Offline
  • Posts: 2062
    • View Profile
Re: [deathmatch map]Crossfire2:)
« Reply #8 on: August 31, 2005, 09:06:21 PM »

Too big and open, and that grass texture is awful and bland :(
Logged

biomech

  • Vortigaunt
  • *****
  • Offline Offline
  • Posts: 190
  • Sick of a Furimatosis Kurilepsis
    • View Profile
    • Dark Territory, the russian Half-life add-on
Re: [deathmatch map]Crossfire2:)
« Reply #9 on: September 03, 2005, 11:44:58 PM »

E,m... what grass bad?
Logged

Aydin

  • The full metal alchemist
  • DoC Development Team
  • Gonarch
  • *
  • Offline Offline
  • Posts: 3082
    • View Profile
Re: [deathmatch map]Crossfire2:)
« Reply #10 on: September 04, 2005, 12:06:33 PM »

how come when i shoot the sprite a gate opens and if i shoot again no garg appears
Logged

Lt.JC

  • Silencer
  • Alien Grunt
  • ******
  • Offline Offline
  • Posts: 262
    • View Profile
    • Nostalgic-Games
Re: [deathmatch map]Crossfire2:)
« Reply #11 on: September 04, 2005, 01:37:47 PM »

how come when i shoot the sprite a gate opens and if i shoot again no garg appears

You have to activate the monsters in Multiplayer first (mp_allowmonsters 1)
Logged

Cpl.Shepard

  • Headcrab
  • ***
  • Offline Offline
  • Posts: 34
  • combine killer
    • View Profile
Re: [deathmatch map]Crossfire2:)
« Reply #12 on: October 08, 2005, 07:19:50 AM »

looks cool, I think I'll try it out
Logged

biomech

  • Vortigaunt
  • *****
  • Offline Offline
  • Posts: 190
  • Sick of a Furimatosis Kurilepsis
    • View Profile
    • Dark Territory, the russian Half-life add-on
Re: [deathmatch map]Crossfire2:)
« Reply #13 on: January 21, 2006, 03:47:28 PM »

Aaaaaand? Im dont understand, you like map, or not?
Logged

Kain the Wolf

  • The Forum Furry
  • Global Moderator
  • Gonarch
  • *******
  • Offline Offline
  • Posts: 1310
  • Hej. Mitt namn är Kain. Jag är en varg.
    • View Profile
    • Deus Yiff Machina
Re: [deathmatch map]Crossfire2:)
« Reply #14 on: January 21, 2006, 05:10:23 PM »

Yeah, he said he likes the map.
Logged
Pages: [1] 2