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Author Topic: Illegal Parent Bones - Common Fix  (Read 4891 times)

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Ambient.Impact

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Illegal Parent Bones - Common Fix
« on: June 11, 2005, 08:09:50 AM »

Just paste this at the top of your QC file, before any $body, $bodygroup, or $sequence commands. This won't solve all your bone name problems, but it handles the most common ones.

Code: [Select]
$renamebone "Hands biped" "Bip01"
$renamebone "Bip01 L Arm" "Bip01 L Clavicle"
$renamebone "Bip01 L Arm1" "Bip01 L UpperArm"
$renamebone "Bip01 L Arm2" "Bip01 L Forearm"
$renamebone "Bip01 R Arm" "Bip01 R Clavicle"
$renamebone "Bip01 R Arm1" "Bip01 R UpperArm"
$renamebone "Bip01 R Arm2" "Bip01 R Forearm"
$renamebone "Bip01 L Leg" "Bip01 L Thigh"
$renamebone "Bip01 L Leg1" "Bip01 L Calf"
$renamebone "Bip01 R Leg" "Bip01 R Thigh"
$renamebone "Bip01 R Leg1" "Bip01 R Calf"
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Napoleon

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Re: Illegal Parent Bones - Common Fix
« Reply #1 on: December 07, 2006, 08:55:34 PM »

Wel tis don't work!

 ??? ??? ???

Can someone explain haw?
 ??? ??? ???
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James

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Re: Illegal Parent Bones - Common Fix
« Reply #2 on: December 07, 2006, 09:20:00 PM »

HOW DO I SHOT WEB  ??? ??? ??? ???

Don't bump, and try and be a little less stupid in your posting.
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