HIT Forums

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [SC] DEMENTEd - Undead  (Read 2462 times)

0 Members and 1 Guest are viewing this topic.

CiviliaN_SoldieR

  • Itty Bitty Baby
  • Gargantua
  • *******
  • Offline Offline
  • Posts: 844
  • Itty Bitty Boat
    • View Profile
    • Resident Evil: Cold Blood
[SC] DEMENTEd - Undead
« on: June 12, 2005, 03:54:45 PM »

I'm working on a map, togo with my pack, DEMENTEd. I'm sorry, i know i'm not a good mapper, but i'm trying, i aim to make this map a pretty big skirmish map.

You are stuck in a town, infested with blood thirsty zombies, the only two ways out the town, the bridges, are blocked, and collapsed, you must fend back the zombies to survive.

1. There's two parts of town, Harder and easier, depending in which part of town you are in, depends on the weapons it contains.

2. There's 5 different spawns, just incase you intend on spawning in with your buddy,

3. You can go accross the rooftop's, but it's very dangerous,

4. The map is around 60% Finished.

I currently need beta-testers, a max of 5 people.

Testers:

Kilroy
LaggedRabbit

Hammer previews:





Do you want this map to be released this these models, to be used in the map:



Suggestions would be great, looking forward to the feed back.

- Civ!
« Last Edit: June 12, 2005, 04:05:49 PM by CiviliaN_SoldieR »
Logged

fury_161

  • Gargantua
  • *******
  • Offline Offline
  • Posts: 836
    • View Profile
Re: [SC] DEMENTEd - Undead
« Reply #1 on: June 12, 2005, 03:59:31 PM »

It's definetly not bad for HL1, as long as you  make sure the curbs aren;t insanely high (a mistake which is made far too often) and make sure you really have appropriate lighting. Fullbright won't cut it for this kind of map.
Logged

KilRoy-The-Uber!

  • Need A Light?
  • Snark
  • **
  • Offline Offline
  • Posts: 14
    • View Profile
    • NeoAmbient.com
Re: [SC] DEMENTEd - Undead
« Reply #2 on: June 12, 2005, 04:02:51 PM »

Looks good so far ill test if u want
Logged

CiviliaN_SoldieR

  • Itty Bitty Baby
  • Gargantua
  • *******
  • Offline Offline
  • Posts: 844
  • Itty Bitty Boat
    • View Profile
    • Resident Evil: Cold Blood
Re: [SC] DEMENTEd - Undead
« Reply #3 on: June 12, 2005, 04:06:32 PM »

Thanks alot.

It's a night time set map, with flickering lights.
Logged

themannwhoknows

  • Vortigaunt
  • *****
  • Offline Offline
  • Posts: 139
    • View Profile
Re: [SC] DEMENTEd - Undead
« Reply #4 on: June 12, 2005, 04:31:13 PM »

Put sum smashed in cars as well.
Logged

CiviliaN_SoldieR

  • Itty Bitty Baby
  • Gargantua
  • *******
  • Offline Offline
  • Posts: 844
  • Itty Bitty Boat
    • View Profile
    • Resident Evil: Cold Blood
Re: [SC] DEMENTEd - Undead
« Reply #5 on: June 12, 2005, 05:03:03 PM »

Will do, i'm now adding access to the roofs, on some you'll have planks of wood, other's you'll need to jump/
Logged

mathew!

  • Dark sites mod team leader
  • DoC Development Team
  • Houndeye
  • *
  • Offline Offline
  • Posts: 90
    • View Profile
    • My blog place
Re: [SC] DEMENTEd - Undead
« Reply #6 on: June 16, 2005, 12:12:07 AM »

cool map looks good for svencoop
Logged