HIT Forums

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: H4WK's Egon Model For HL Source  (Read 4348 times)

0 Members and 1 Guest are viewing this topic.

flynia

  • HLS-HD Team Member
  • Moderator
  • Gonarch
  • *******
  • Offline Offline
  • Posts: 1298
  • EliTe HeAdCrAb!!!
    • View Profile
H4WK's Egon Model For HL Source
« on: September 24, 2005, 11:43:16 AM »

Watcha people think about this as a possible Egon (Gluon Gun) Replacement?

Model belongs to H4WK with Credits to Tony_Freeman  so thanks to both of these chaps :)

Normal mapped using ATI Normal Map generator :)... I'm a ATI Fanboy :)

I've decided to keep the original recticle to keep the game on the "original track"

Cheers flynia

Original topic http://www.hl-improvement.com/forums/index.php?topic=414.0

Credits:

Conversion to HL Source by Flynia

Skin
---------
H4wk
Valve/Gearbox

Model
--------
Valve/Gearbox (Egon)
AI (HEV hands,Base of HDLD arms,Barney Hands,Op4 Hands)
Renard aka John Vattic (Hand Pak on HDLD arms)


« Last Edit: September 26, 2005, 06:12:19 AM by Frraksurred »
Logged

Sephiroth

  • Guest
Re: Bonus Egon Model Maybe???
« Reply #1 on: September 24, 2005, 11:46:27 AM »

Looks good BUT I dont like that chrome on the mini screen right there.
Logged

Frraksurred

  • Team HL:S:HD
  • Moderator
  • Gonarch
  • *******
  • Offline Offline
  • Posts: 1822
  • ~ More Hi-Deffier ~
    • View Profile
    • World Wide Ambassadors
Re: Bonus Egon Model Maybe???
« Reply #2 on: September 24, 2005, 08:33:00 PM »

I had thought about that egon as well.  H4wk's was the nicest of the one's I've considered in the past.  I don't know if I like the reticle, but that would be personal preference.

Looks good BUT I dont like that chrome on the mini screen right there.

I haven't had a chance to toy with it ingame yet, but if we don't like it a simple .vmt change will change that (without removing it completely).
Logged

Sephiroth

  • Guest
Re: Bonus Egon Model Maybe???
« Reply #3 on: September 24, 2005, 08:37:02 PM »

I haven't had a chance to toy with it ingame yet, but if we don't like it a simple .vmt change will change that (without removing it completely).

Oh check the shot above, he already changed that. He PMed me when he did.
Logged

flynia

  • HLS-HD Team Member
  • Moderator
  • Gonarch
  • *******
  • Offline Offline
  • Posts: 1298
  • EliTe HeAdCrAb!!!
    • View Profile
Re: Bonus Egon Model Maybe???
« Reply #4 on: September 25, 2005, 05:17:16 AM »

Arrgggh

She be ready me heartys :P

Check original post for my "trademark" surface tension screen capture :)

Cheers flynia
Logged

Frraksurred

  • Team HL:S:HD
  • Moderator
  • Gonarch
  • *******
  • Offline Offline
  • Posts: 1822
  • ~ More Hi-Deffier ~
    • View Profile
    • World Wide Ambassadors
Re: Bonus Egon Model Maybe???
« Reply #5 on: September 25, 2005, 06:37:44 AM »

Looks very nice, normal mapped?

I didn't see any reference to Tony_Freeman in the thread, what was his connection?
« Last Edit: September 25, 2005, 06:45:51 AM by Frraksurred »
Logged

flynia

  • HLS-HD Team Member
  • Moderator
  • Gonarch
  • *******
  • Offline Offline
  • Posts: 1298
  • EliTe HeAdCrAb!!!
    • View Profile
Re: Bonus Egon Model Maybe???
« Reply #6 on: September 25, 2005, 06:46:14 AM »

Normal Mapped...

Sorry ill add that to the top :)

Cheers flynia
Logged