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Author Topic: [DS Mod map]Dead Sector_9_B [WIP]  (Read 33981 times)

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Red Slug

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[DS Mod map]Dead Sector_9_B [WIP]
« on: October 24, 2005, 06:41:36 PM »

Do you think this map is good enough to be an additional map for the mod Dead Sector?





It's currently just the small warehouse (jump 'n run action while you're under turret-fire) with tracks running over one part of it, but the outside part is already planned.
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Barnz

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Re: [DS Mod map]Dead Sector_9_B [WIP]
« Reply #1 on: October 24, 2005, 08:30:42 PM »

Looks very nice, good job... :o

Lightning looks perfect... :)
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Jstanf35

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Re: [DS Mod map]Dead Sector_9_B [WIP]
« Reply #2 on: October 24, 2005, 11:50:01 PM »

It's got the same bleak style as DS did so it looks good to me :) (Dead Sector was one of if not the most creepiest mod I've every played)
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Red Slug

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Re: [DS Mod map]Dead Sector_9_B [WIP]
« Reply #3 on: October 25, 2005, 08:15:22 AM »

Thanks. This was just the cheap compile ;)
I started to work on the outsidepart.
I'll post some screenes of it, when I've some things done. It's just a street right now.
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Aydin

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Re: [DS Mod map]Dead Sector_9_B [WIP]
« Reply #4 on: October 25, 2005, 10:09:53 AM »

i just finished ds a while ago but i found there wasnt enough barneys and civillains maybe you could add some
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Red Slug

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Re: [DS Mod map]Dead Sector_9_B [WIP]
« Reply #5 on: October 25, 2005, 03:59:26 PM »

i just finished ds a while ago but i found there wasnt enough barneys and civillains maybe you could add some

The aim of DS (HL1) is, that you feel alone.
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Red Slug

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Re: [DS Mod map]Dead Sector_9_B [WIP]
« Reply #6 on: October 27, 2005, 10:50:20 AM »

Bump. Here are the first images of the outdoor part. I think the rock-formation is quite good.

The cables of the overhead line are still cut off, but I'll fix that.


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Aydin

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Re: [DS Mod map]Dead Sector_9_B [WIP]
« Reply #7 on: October 27, 2005, 12:28:10 PM »

woah awsome custom guns, could you please release those  :)
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NovaRain

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Re: [DS Mod map]Dead Sector_9_B [WIP]
« Reply #8 on: October 27, 2005, 05:13:58 PM »

woah awsome custom guns, could you please release those  :)
Looks like an AK47 model with Toadie's AK animations & custom BS arms.
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Red Slug

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Re: [DS Mod map]Dead Sector_9_B [WIP]
« Reply #9 on: October 27, 2005, 05:36:43 PM »

Looks like an AK47 model with Toadie's AK animations & custom BS arms.

Yes, based on your AK model (AKS-74U) with a reskin of Firegolds AK, a new hand texture and HL² Civilian arms...

All I can release is the handtexture... :P
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Tsunami

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Re: [DS Mod map]Dead Sector_9_B [WIP]
« Reply #10 on: October 27, 2005, 06:05:46 PM »

Wow, until you posted the big screenies I thought this was a Source map :o
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Red Slug

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Re: [DS Mod map]Dead Sector_9_B [WIP]
« Reply #11 on: October 31, 2005, 03:33:35 PM »

A small update


The well of doom:

A container trailer
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Anton

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SV: [DS Mod map]Dead Sector_9_B [WIP]
« Reply #12 on: October 31, 2005, 04:54:11 PM »

The cliffs look a bit too sliced of at the top

fix it, NOW! :P
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Red Slug

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Re: SV: [DS Mod map]Dead Sector_9_B [WIP]
« Reply #13 on: October 31, 2005, 07:23:32 PM »

The cliffs look a bit too sliced of at the top

I can add some bushes and put some rocks on the top of the cliffs.
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Besli

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Re: [DS Mod map]Dead Sector_9_B [WIP]
« Reply #14 on: October 31, 2005, 08:57:29 PM »

Wow, looks good! 8)
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