HIT Forums

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [HL2DM] dm_tox  (Read 2686 times)

0 Members and 1 Guest are viewing this topic.

Kruk

  • Alien Grunt
  • ******
  • Offline Offline
  • Posts: 368
    • View Profile
[HL2DM] dm_tox
« on: April 23, 2006, 06:30:39 PM »

Hellow people :] i had some free time sow i made this simple DM map.

[File not found]
Logged

Rob the great

  • Better than you.
  • Vortigaunt
  • *****
  • Offline Offline
  • Posts: 152
  • You didn't see a goddamn thing.
    • View Profile
Re: [HL2DM] dm_tox
« Reply #1 on: April 23, 2006, 07:32:18 PM »

Looks like a decent start anyway, the brushwork atleast. Maybe some different, more stylized lighting - it just looks too gray and a bit bland. Those hills around look a bit odd, somehow. Some of the textures around look a bit low-res, may need to scale them down a bit. The walls and such look a tad flat, try breaking them up a little.

I'll try it out.
« Last Edit: April 23, 2006, 07:35:27 PM by Rob the great »
Logged

James

  • Throw THIS at THAT!
  • Global Moderator
  • Gonarch
  • *******
  • Offline Offline
  • Posts: 3663
  • <3
    • View Profile
    • Resident Evil : Cold Blood
Re: [HL2DM] dm_tox
« Reply #2 on: April 23, 2006, 07:33:52 PM »

That looks pretty damn good. I'm especially liking the first screenshot.
Logged

NurgleW

  • Vortigaunt
  • *****
  • Offline Offline
  • Posts: 138
  • Infested Mapper
    • View Profile
Re: [HL2DM] dm_tox
« Reply #3 on: June 22, 2006, 10:47:35 PM »

Looks good.
Logged

Frraksurred

  • Team HL:S:HD
  • Gonarch
  • ********
  • Offline Offline
  • Posts: 1822
  • ~ More Hi-Deffier ~
    • View Profile
    • World Wide Ambassadors
Re: [HL2DM] dm_tox
« Reply #4 on: August 26, 2006, 05:37:37 PM »

I play a lot of HL2DM, I'll give it a try.
Logged