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Author Topic: [HL, BS, Opfor] The "Ultimate" Scientist with all animations  (Read 5519 times)

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Tank-Bandit

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This is an scientist model that includes all animations and heads used in Half-life, Blue Shift and Opposing Force. I made this because I think it is more friendly for creating own single player maps. It offers a bigger pallet for the usage of scripted sequences, so you can keep the file size as small as possible and don't need to include any extra models for just one sequence.

Original models by Ambient.Impact.

Have fun!

Download   

*UPDATE*

I've fixed the problem with some messed up sequences.


[File not found]
« Last Edit: December 07, 2006, 07:51:35 PM by Tank-Bandit »
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Volgin

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Re: [HL, BS, Opfor] The "Ultimate" Scientist with all animations
« Reply #1 on: May 12, 2006, 03:01:25 PM »

The middle finger...
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Tank-Bandit

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Re: [HL, BS, Opfor] The "Ultimate" Scientist with all animations
« Reply #2 on: May 12, 2006, 03:11:36 PM »

The middle finger...

Ah, didn't see that, but I didn't create the models I just put the animations together. I've just checked the original AI opfor model and there seems to be the same problem, so no compiling error.
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Volgin

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Re: [HL, BS, Opfor] The "Ultimate" Scientist with all animations
« Reply #3 on: May 12, 2006, 03:22:39 PM »

The models are nice, but the huge middle finger is kinda estrange.
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jack-wonrz

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Re: [HL, BS, Opfor] The "Ultimate" Scientist with all animations
« Reply #4 on: May 12, 2006, 03:43:45 PM »

The models are nice, but the huge middle finger is kinda estrange.

It's not a fault of the model, it's animated like that. Well, the animations seem to be messed up a little more than only that; see 'tentacle_grab' sequence from this model and compare it with the same from original AI's scientist. That is most likely Milkshape's mdl decompiler's fault, it messes up animations :(
« Last Edit: May 12, 2006, 03:46:46 PM by wonrz »
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Tank-Bandit

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Re: [HL, BS, Opfor] The "Ultimate" Scientist with all animations
« Reply #5 on: May 12, 2006, 04:57:11 PM »

It's not a fault of the model, it's animated like that. Well, the animations seem to be messed up a little more than only that; see 'tentacle_grab' sequence from this model and compare it with the same from original AI's scientist. That is most likely Milkshape's mdl decompiler's fault, it messes up animations :(

Yeah, you're right. It seems that the movement of some sequences is missing. Yup, decompiling messed up some stuff.
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James

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Re: [HL, BS, Opfor] The "Ultimate" Scientist with all animations
« Reply #6 on: May 12, 2006, 05:10:13 PM »

Always use Kratisto's MDL decompiler instead of the other MDL decompiler that comes with Milkshape. That's assuming you did use the other decompiler.
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Dudeman418

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Re: [HL, BS, Opfor] The "Ultimate" Scientist with all animations
« Reply #7 on: May 12, 2006, 05:14:23 PM »

Pretty cool! useful too ^^
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Tank-Bandit

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Re: [HL, BS, Opfor] The "Ultimate" Scientist with all animations
« Reply #8 on: May 12, 2006, 06:35:16 PM »

Always use Kratisto's MDL decompiler instead of the other MDL decompiler that comes with Milkshape. That's assuming you did use the other decompiler.

Thanks for the advise. I decompiled with the other tool and the animations seem to work correct now. I will update the topic.
« Last Edit: May 12, 2006, 06:39:05 PM by Tank-Bandit »
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Besli

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Re: [HL, BS, Opfor] The "Ultimate" Scientist with all animations
« Reply #9 on: May 12, 2006, 06:39:27 PM »

Always use Kratisto's MDL decompiler instead of the other MDL decompiler that comes with Milkshape. That's assuming you did use the other decompiler.

Use A.I's Source files:
http://ambientimpact.hl-improvement.com/files/models/scientist_AmbientImpact_source.zip
« Last Edit: May 12, 2006, 07:05:09 PM by Besli »
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James

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Re: [HL, BS, Opfor] The "Ultimate" Scientist with all animations
« Reply #10 on: May 12, 2006, 07:08:36 PM »

Or that, yes. To word it in a better way, only decompile when you have to, and when you have to decompile, use Kratisto's decompiler...
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Dadster

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Re: [HL, BS, Opfor] The "Ultimate" Scientist with all animations
« Reply #11 on: May 12, 2006, 08:18:21 PM »

Really appreciate you making them available to all. Great work.

Thanx !   :D
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Darkflame

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Re: [HL, BS, Opfor] The "Ultimate" Scientist with all animations
« Reply #12 on: May 13, 2006, 07:51:17 AM »

Shit this should go into that HL:S project ;D
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benky

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Re: [HL, BS, Opfor] The "Ultimate" Scientist with all animations
« Reply #13 on: May 14, 2006, 01:23:09 AM »

lol  :P


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Zombie Killer234

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Re: [HL, BS, Opfor] The "Ultimate" Scientist with all animations
« Reply #14 on: May 14, 2006, 04:22:52 AM »

thats funny right there  :D
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