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Author Topic: [HL2] SMOD Remastered  (Read 143802 times)

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your evil twin

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[HL2] SMOD Remastered
« on: May 29, 2006, 11:39:16 PM »

It is finally done! This is a mod of a mod - it is my redone version of SMOD.

http://files.filefront.com/SMOD_Remastered_10zip/;5092609;;/fileinfo.html

It does not require you to already have SMOD to play, as it includes all the files. If you are a fan of regular SMOD you should probably backup SMOD by moving the folder to somewhere else on your computer.

Features include a load of cool weapons like the OICW, Overwatch Sniper Rifle, a new MP5 and new MP7, a jackhammer auto-shotgun, original Half-Life-style human grunts helping out the rebels, Civil Protection SWAT teams, night vision, and a third-person view (including an option for a Resident Evil 4 perspective!). There are also more cloaked soldiers and stalkers than in original SMOD. My favourite feature is the weapon randomization - in most maps, the enemies's weapons are randomly determined from a list, with each map having its own weapons list. Gives the game a bit of Sin: Emergence feel, as when you die and reload your game the enemies you encounter can be differently armed.

The readme includes full credits for everyone that helped me out - let me know if I've got something of yours and it isn't credited!

Daza400 warned me not to include any content from F.E.A.R., so no worries, this mod does not contain any retail content. I got the Command and Conquer/Red Alert sound effects from C&C/RA/RA2 Windows themes, and the music is freely available on hundreds of websites, including the composer's website and Planet Command and Conquer. Same goes for the old 60s Doctor Who theme tune and the Millennium music by Mark Snow, findable on google in about thirty seconds.

Enjoy!
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Frost

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Re: [HL2] SMOD Remastered
« Reply #1 on: May 29, 2006, 11:49:00 PM »

Alright, It's released  ;D I've been looking forward to this for along time. Downloading right now.
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Editor321

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Re: [HL2] SMOD Remastered
« Reply #2 on: May 29, 2006, 11:54:00 PM »

C&C Soundtrack= INSTA WIN

Would love to see more screenies of the new weapons, but i must say i want my dirty paws on this :)
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End Of Days

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Re: [HL2] SMOD Remastered
« Reply #3 on: May 30, 2006, 12:16:24 AM »

Already getting my dirty little hands on this.

Been looking forward to this for a while now.

Edit: Just tried it out and I'm impressed with what I'd seeing. CS style crosshair system and more enemies in each level. It's a non-stop fight to the end.
« Last Edit: May 30, 2006, 12:45:00 AM by End Of Days »
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Grunt002

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Re: [HL2] SMOD Remastered
« Reply #4 on: May 30, 2006, 12:47:40 AM »

Woot! It's finally out! Must be worth that much space and effort.  :)
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VectorW8

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Re: [HL2] SMOD Remastered
« Reply #5 on: May 30, 2006, 12:58:22 AM »

Booooooooo.....no FEAR sounds. Otherwise, this fucking kicks ass.
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jack-wonrz

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Re: [HL2] SMOD Remastered
« Reply #6 on: May 30, 2006, 01:00:45 AM »

Yay, I'm in the credits! ;D .

If nobody has fixed the w_mp5 yet, here's the updated model.

[File not found]
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Onemanshow47

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Re: [HL2] SMOD Remastered
« Reply #7 on: May 30, 2006, 01:07:40 AM »

From what little i have played so far i say this is a pretty good mod, Also is it okay if i release a mod of this mod that's mostly gameplay tweaks?
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chubby

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Re: [HL2] SMOD Remastered
« Reply #8 on: May 30, 2006, 01:26:39 AM »

Yay! I was waiting for this. I haven't even played it yet but I know it will be "teh pwnage"

EDIT: I was right.
« Last Edit: May 30, 2006, 02:52:13 AM by chubby »
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Sufferin-Rebel

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Re: [HL2] SMOD Remastered
« Reply #9 on: May 30, 2006, 01:30:23 AM »

only played a tiny bit, I'll have a proper play thru tomorrow, I love it, Only thing I hate is the fact there are no reloading sounds for the OICW and Combine Sniper Rifle :(
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your evil twin

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Re: [HL2] SMOD Remastered
« Reply #10 on: May 30, 2006, 01:35:34 AM »

From what little i have played so far i say this is a pretty good mod, Also is it okay if i release a mod of this mod that's mostly gameplay tweaks?

No problemo, you did help me out loads. Plus, it would be a bit hypocritical for me to say no, seeing how my mod is itself a mod of someone else's mod. :)

Yeah, the lack of reloading sounds for the OICW and Sniper Rifle are a bummer. I think a modeller/animator/hax0r person has to have a look at the models and mess with them or something, beacuse the reloading sounds seem to ignore whatever I put in the weapon sound config files (unlike the firing sounds, which do exactly what I tell them to!)

Thanks for the updated w model wonrz. I'm not sure, I think I might have used Onemanshow47's w model rather than yours, in which case his version had exactly the same problem, lol.

I'm not sure if I'll have to release an update patch or not... would be a bit dumb for a version 1.01 update patch to merely include that fixed w model. Guess I could do that though, as I'd like people to play with the fixed version.
« Last Edit: May 30, 2006, 01:39:01 AM by your evil twin »
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leonskey

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Re: [HL2] SMOD Remastered
« Reply #11 on: May 30, 2006, 01:38:24 AM »

uhh, i have a problem, my third person show no model, just a floating gun..... anyone know what may be the problem?
ill have a picture in a seccond.

EDit: here.

[File not found]
« Last Edit: May 30, 2006, 01:42:47 AM by leonskey »
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BigBoss7556

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Re: [HL2] SMOD Remastered
« Reply #12 on: May 30, 2006, 01:40:59 AM »

The Tau Cannon is so cool looking. As the campaign goes further in SMOD:Remastered the more weapons you'll discover and the more fun you'll have(at least IMO).

The C&C music fits really well in Half-Life 2 surprisingly.
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your evil twin

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Re: [HL2] SMOD Remastered
« Reply #13 on: May 30, 2006, 01:44:12 AM »

uhh, i have a problem, my third person show no model, just a floating gun..... anyone know what may be the problem?
ill have a picture in a seccond.

EDit: here.

That is truly bizzare! I've never seen that - usually if there is a problem with the third person model you get something totally different, not an invisible man. Did you mess around with any of the config files? Did you have a previous version of SMOD installed already that you overwrote? The third person model should work fine with the included config settings.

I am quite surprised! Anyone else got a problem with third person?

Then again, I never tried third person in the opening map of the game. I know it works in the second map onwards. Could it be something about the game's intro map? (Be amusing to do third person during the G-Man intro, see Gordon flying into G-man's face!)
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leonskey

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Re: [HL2] SMOD Remastered
« Reply #14 on: May 30, 2006, 01:47:51 AM »

i didnt mess with any configs,but i did had a previous version of smod,
ill try uninstalling then reinstalling, and see what happens.
i also did try it during the intromap. ill test the intro thing first, then try uninstalling then reinstalling.
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