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Author Topic: Dead?  (Read 13117 times)

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Lurid

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Re: Dead?
« Reply #45 on: January 01, 2007, 03:04:46 PM »

This was 5 topics down from the top in an abandoned forum. Not much of a bump if it's 5 topics down from the top on the first page.
I didnt think it would inconvenience anyone. It's not like i went a year back in an active forum. So cut a guy some slack, eh?

But if you had actually READ THE RULES, nothing of this would have happened.
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Maycon

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Re: Dead?
« Reply #46 on: January 02, 2007, 10:13:31 AM »

Once again HL: E isn't dead its just we're all busy with other things right now, real life is a main factor.. seeing as the only thing REALLY left to do is finish the coding process most of the team members can only just sit back and wait until it gets done. So even though we're not ALL busy the people who are needed most(The programmers) are.
I really wanted more information about mod progress and features. We will have to pay for it? how much? won version? Coming with any BShift,Op4 or any other mods ":E" too?
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Кассир клерка

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Re: Dead?
« Reply #47 on: January 02, 2007, 01:33:48 PM »

I really wanted more information about mod progress and features. We will have to pay for it? how much? won version? Coming with any BShift,Op4 or any other mods ":E" too?
Okay heres some progress, right now its not working, period. The game crashes far too much, infact I don't think its willing to run right now. Features? Not sure I can divulge that. Pay for it? What? We're not Garry, we're making this for free hence why your not allowed to whine about it. Won is impossible, we're using certain features that only steam has. No, No, No, No.
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Matt

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Re: Dead?
« Reply #48 on: January 02, 2007, 09:15:36 PM »

I can't think of any reason it wouldn't work on WON, not tested it however.

And currently, it does run. However it crashes whenever the game is saved, and on map change.
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Maycon

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Re: Dead?
« Reply #49 on: January 05, 2007, 03:31:49 AM »

Thanks for the info. Im sure ive read somewhere in this forums HL:E would be a pay for mod.
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DKR1138

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Re: Dead?
« Reply #50 on: January 05, 2007, 02:29:16 PM »

Well rest assured MOD's as this one, being enhancement mods on a currently released game are illigal to make profits on.
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Re: Dead?
« Reply #51 on: January 07, 2007, 06:16:26 AM »

I can't think of any reason it wouldn't work on WON, not tested it however.

And currently, it does run. However it crashes whenever the game is saved, and on map change.
Could it be, because of Hi-Res texture system?
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James

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Re: Dead?
« Reply #52 on: January 07, 2007, 06:48:59 AM »

Most likely to do with Save/Restore for the ragdolls. My 2 pence.
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Matt

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Re: Dead?
« Reply #53 on: January 07, 2007, 12:03:05 PM »

Most likely to do with Save/Restore for the ragdolls. My 2 pence.
Yes, its because of the ragdolls
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random salad

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Re: Dead?
« Reply #54 on: January 07, 2007, 02:15:36 PM »

I thought it was the new cockroach AI doing it?
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