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Author Topic: For the Pistol  (Read 11569 times)

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Ethyl

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Re: For the Pistol
« Reply #15 on: July 07, 2006, 11:31:00 PM »

This is my attempt at putting HEV arms on the glock. Don't really like how it came out though..  :P

[File not found]
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Frraksurred

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Re: For the Pistol
« Reply #16 on: July 08, 2006, 03:26:07 AM »

Because I didn't posted it before! ;D
I just have to do some little edits, then I will release it!

Ooo0OooH!  My skin quivers with anticipation.  ;D

Thanks for the preview.  You do know we are going to be asking for your permission to add this to some part of the pack, right?  (uh-huh, uh-huh)

--

This is my attempt at putting HEV arms on the glock. Don't really like how it came out though.. :P

Looks like a good start to me.  What don't you like about it?
« Last Edit: July 08, 2006, 03:27:38 AM by Frraksurred »
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Darkflame

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Re: For the Pistol
« Reply #17 on: July 08, 2006, 07:30:39 AM »

Frrak I can missing faces on the glock when it reloads :'(

Also Besli I didnt mean to imply it was a CZ model, you wouldnt break the law like an idiot.  I mean it looked like a model made for CZ and you ported it to Blue Shift.
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Ethyl

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Re: For the Pistol
« Reply #18 on: July 08, 2006, 07:37:59 AM »

Looks like a good start to me.  What don't you like about it?

Hmm.. well, I don't really know how to explain this but, the gun is just angled in a strange angle to me. The gun faces in an odd direction and-- ahh what the heck. Its actually not half bad.. but whatever. Other than the way its facing, it plays actually well in-game. I might want to try converting the Beretta next..
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Besli

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Re: For the Pistol
« Reply #19 on: July 08, 2006, 10:15:37 AM »

This is my attempt at putting HEV arms on the glock. Don't really like how it came out though..  :P

I think it looks okay.
But you didn't used A.I's HEV arms, right?


Also Besli I didnt mean to imply it was a CZ model, you wouldnt break the law like an idiot.  I mean it looked like a model made for CZ and you ported it to Blue Shift.

Yes, it was a model downloaded from the CDG-Forum, if you mean that! ;)


You do know we are going to be asking for your permission to add this to some part of the pack, right?  (uh-huh, uh-huh)

Frrak, you know you never need to ask for my permisson!! ;)
« Last Edit: July 08, 2006, 10:20:20 AM by Besli »
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Frraksurred

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Re: For the Pistol
« Reply #20 on: July 08, 2006, 03:38:44 PM »

Hmm.. well, I don't really know how to explain this but, the gun is just angled in a strange angle to me. The gun faces in an odd direction and-- ahh what the heck. Its actually not half bad.. but whatever. Other than the way its facing, it plays actually well in-game. I might want to try converting the Beretta next..

I see.  I can see it in the pics a little bit, but I figured it was in the midst of an animation.  If you don't mind sending me the converted model I'd like to check it out ingame.  Though, as Besli stated we are using A.I's arms.

--

Frrak, you know you never need to ask for my permisson!! ;)

I figured, but I hate to assume.  I figured I'd rather take the risk of being annoying and ask, then be wrong.  :P
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Ethyl

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Re: For the Pistol
« Reply #21 on: July 08, 2006, 10:33:30 PM »

Hm? I used the arms that were included in the HL:S V2beta. The arms that were included with that were standard HD arms. When I have time I'll give you the files with A.I.'s arms on it.
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Frraksurred

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Re: For the Pistol
« Reply #22 on: July 09, 2006, 01:09:29 AM »

Hm? I used the arms that were included in the HL:S V2beta. The arms that were included with that were standard HD arms. When I have time I'll give you the files with A.I.'s arms on it.

Co0.
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SureShot

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Re: For the Pistol
« Reply #23 on: July 14, 2006, 02:59:01 PM »

If you're still interested in a Beretta, Twinke recently skinned and modded the slide on my model to look like a 92FS.  I can have it on Source Arms as soon as I get Steam working on MacOSX (which I doubt it will, so dont hold yer breath xD )

e:

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Besli

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Re: For the Pistol
« Reply #24 on: July 14, 2006, 05:09:33 PM »

Wow, looks really good!
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Frraksurred

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Re: For the Pistol
« Reply #25 on: July 15, 2006, 05:34:30 AM »

Wow, looks really good!

Indeed!  I love it.
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Nathster

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Re: For the Pistol
« Reply #26 on: July 15, 2006, 11:05:44 AM »

Very High Quality! How many Polys is that?
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Besli

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Re: For the Pistol
« Reply #27 on: July 16, 2006, 08:12:42 AM »

Very High Quality! How many Polys is that?

Doesn't matter it's for Source! :D
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Nathster

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Re: For the Pistol
« Reply #28 on: July 16, 2006, 12:59:32 PM »

heh, but think about poor people's Directx7 rigs :P
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ZylonBane

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Re: For the Pistol
« Reply #29 on: July 17, 2006, 01:03:22 PM »

good pistol  8)

()==[]:;:;:;:;:;>
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