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Author Topic: [SvenCoop] Richard_Boderman  (Read 12261 times)

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JPolito

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[SvenCoop] Richard_Boderman
« on: July 18, 2006, 10:23:14 PM »

This map is based on the April Fools prank that occured in 2005, where Richard Boderman took over Svencoop. It was first made by JJ45 on April 1st 2005, then given to hydeph who did not succeed in finishing the map, then given to me to finish. During the time it took to release, it was given to Puchi to fix several strange errors and problems.

This map should have been released around April 1st, 2006, however JJ45 and JPolito decided to make massive changes to the map, which ended with a much better looking and a much better running finished product.

It took a long time, but it's finally done.

The goal of the map is for the players to defeat the army of Richard Boderman. The army consists of members who were active during the time of the Svencoop takeover. The players are given allies to help them fight, however, the allies definitely can not fight off the overwhelming strength of the Boderman army on their own.

The players will have to raid two caverns in the center rock formation where major members and developers of Svencoop are being held captive. These members can be freed in order to help fight the Boderman army.

There is also a huey helicopter circling the cliffsides that lands at a red target whenever it passes by. The players can use a combination of the minigun which respawns nearby and their own weapons to help weaken the soldiers on the inner and outer cliffsides.

In order to activate the final boss sequence, the players must defeat 270 monsters. This usually takes around fifteen minutes.

Defeat the army of Richard Boderman and take back SvenCoop!

Screenshots:

Overall view of one side of the map:


Helicopter Landing Pad:


Shooting the minigun from inside the Huey:


HW Grunt action shot:


NPC's fighting on one of the bridges:


Other Screenshots:





Credits:

JJ45 - Made the map first and worked with me to improve the hell out of it.
JPolito - Made many changes to the map, took charge of beta testing, and eventually finished the map. Also wrote this thread.
Puchi - Fixed thousands of errors.
hydeph - Came up with many awesome ideas for the map.

Beta Testers:

Jusupov, Picklehead, Hezus, Lento, A1win, and whoever else beta tested the map recently and long ago (because I just can't remember).

What's included in the zip:

- The map (richard_boderman.bsp) and all of its included models/sounds
- Player Models
  • Sieni (The walking mushroom)
  • JJ45's robo grunt models (rgrunt and rgrunt2)
  • Cardboard Man (Quick model that JJ45 made for JPolito)
  • Bitch (Female Assassin with strange proportions, see it for yourself ;p)

Download Mirrors:

Richard_Boderman v1.1 Full:
Puchi's Site  - http://downloads.nacl-h2o.net/getfile.php?ID=RichardBoderman&ext=zip
hydeph's Site - **AWAITING UPDATED .ZIP
JJ45's Site - **AWAITING UPDATED .ZIP
JPolito's Site - http://jpolito.zlique.org/boderman/richard_boderman.rar

Richard_Boderman v1.1 Update:
Puchi's Site - http://downloads.nacl-h2o.net/getfile.php?ID=Boderman11&ext=zip
JPolito's Site - http://jpolito.zlique.org/boderman/Boderman11.zip
« Last Edit: January 21, 2007, 12:16:47 AM by JPolito »
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hydeph

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Re: [SvenCoop] Richard_Boderman
« Reply #1 on: July 18, 2006, 10:27:56 PM »

<3




also behold the never finalized artillery cannon!



hats off good sir!
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JPolito

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Re: [SvenCoop] Richard_Boderman
« Reply #2 on: July 18, 2006, 10:35:31 PM »

Your map would have worked if we figured out that hint-skip brushes worked long ago D;
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Killer12137

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Re: [SvenCoop] Richard_Boderman
« Reply #3 on: July 18, 2006, 10:50:25 PM »

That April Fools joke was awesome, good times.

Looks great from the screens.  Sadly, I can't try it out because my power supply fried last night and it'll be a while until I can get my computer working again.
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JPolito

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Re: [SvenCoop] Richard_Boderman
« Reply #4 on: July 19, 2006, 01:25:59 AM »

.ZIP files have been updated to included the .res and motd files.

Anyone who has downloaded this file already should either redownload from the above mirrors or download the below .rar file and extract the two files into their maps folder.

**LINK REMOVED

Download the v1.1 update
« Last Edit: July 20, 2006, 05:06:11 PM by JPolito »
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hydeph

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Re: [SvenCoop] Richard_Boderman
« Reply #5 on: November 25, 2006, 02:51:24 PM »

Besides being a mega bump, does anybody have any opinions or anything on this map?

I feel sad.
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Killer12137

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Re: [SvenCoop] Richard_Boderman
« Reply #6 on: November 25, 2006, 04:57:57 PM »

I haven't tried it yet at all, haven't really touched Sven for years :P

I'll try it if I find some time.
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RavenGT

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Re: [SvenCoop] Richard_Boderman
« Reply #7 on: November 25, 2006, 08:03:54 PM »

I haven't tried it yet at all, haven't really touched Sven for years :P

I'll try it if I find some time.

Seriously, who plays Sven Co-op anymore? News on SC3.5/2?
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Greaser

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Re: [SvenCoop] Richard_Boderman
« Reply #8 on: November 25, 2006, 08:13:04 PM »

Seriously, who plays Sven Co-op anymore? News on SC3.5/2?
I still play Sven Co-op. Why? Because it's best multiplayer mod ever made.
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hydeph

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Re: [SvenCoop] Richard_Boderman
« Reply #9 on: November 25, 2006, 08:25:32 PM »

i thank you for your constructive criticism.
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JPolito

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Re: [SvenCoop] Richard_Boderman
« Reply #10 on: December 03, 2006, 06:10:40 AM »

Well at least people on the SvenCoop forums actually played it and posted relevant ideas and opinions in the thread.

I still play SvenCoop, seeing that its the only decent mod for HL1, and probably because I have the 3.5 beta.

Go find your own news.
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Aydin

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Re: [SvenCoop] Richard_Boderman
« Reply #11 on: December 03, 2006, 07:21:07 AM »

I love the map, its awesome love the bosses and all and is really fun, my only question is what the fuck does ze wagner button do?
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-Chief-

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Re: [SvenCoop] Richard_Boderman
« Reply #12 on: December 03, 2006, 06:26:22 PM »

I think it turns on the Flight of the Valkyrie(SP?) music.
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Aydin

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Re: [SvenCoop] Richard_Boderman
« Reply #13 on: December 04, 2006, 12:35:08 AM »

Oh that it explains it, i broke my sound card
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