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Author Topic: How to add HD/Custom models!  (Read 9985 times)

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Besli

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How to add HD/Custom models!
« on: November 05, 2006, 10:42:24 AM »

How to add HD/Custom models to Half Life and Mods!

WON version:
First you should update your Half-Life to the latest version.
The latest (official) version of Half-Life is:
1.1.1.0 (Download)

If you still have the latest version of Half-Life installed, go to the valve directory (Default: C:\SIERRA\Half-Life\valve),
look if there is a folder called: models (If not simply create it!)

Now extract the *.mdl files you have downloaded into the models folder (C:\SIERRA\Half-Life\valve\models).
The next time you start Half-Life, it automatically loads the new model.

Some weapon models are renamed because they use HL, Op4 or BS hands.
You simply have to rename them back to their original name!
(Example: HL_v_9mmAR.mdl => v_9mmAR.mdl)

If you have problems with Models that are using transparent/additve textures you should download/install the transparency dll's from here!

Steam version:
If you have Valve’s HD pack (for Steam) installed, you should remove/enable it first!
After that go to the valve directory (Default: C:\Program Files\Valve\Steam\SteamApps\<your username>\half-life\valve) and create the models folder.
Now extract the *.mdl files you have downloaded into this folder (C:\Program Files\Valve\Steam\SteamApps\<your username>\half-life\valve\models).

Note: You can’t use HD/Custom models in the official Steam version of Blue Shift (released by Valve)!
You only can use HD/Custom models in Blue Shift: Unlocked (released by HIT)!
(If you have problems with Blue Shift: Unlocked go there!)

Mods:
If you want to use HD/Custom models in a Mod, you have to search the directory of that mod.
(Example: Opposing Force => …\half-life\gearbox)
You have to put all the *.mdl files into the models folder there (…\half-life\gearbox\models).

Example: Azure Sheep => …\half-life\asheep
Models folder: …\half-life\asheep\models
« Last Edit: November 06, 2006, 11:53:31 PM by Besli »
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sappy

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Re: How to add HD/Custom models!
« Reply #1 on: November 05, 2006, 05:22:36 PM »

Nice thought Besli I remmeber buging ya  a lot back when I was a snark ;)
I hope people  apreciate it  :wise:
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Besli

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Re: How to add HD/Custom models!
« Reply #2 on: November 06, 2006, 11:44:56 PM »

Some models do have submodel files!
(Example: HGrunt => hgrunt.mdl, hgrunt01.mdl, hgrunt02.mdl, hgrunt03.mdl, hgruntt.mdl)

hgrunt.mdl contains the meshes
hgrunt01.mdl - hgrunt03.mdl contained the animations
hgruntt.mdl contains the textures

You have to put all the *.mdl files into the models folder, or the model will not work!
« Last Edit: November 07, 2006, 12:09:20 AM by Besli »
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Frostbite

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Re: How to add HD/Custom models!
« Reply #3 on: November 10, 2006, 12:53:37 AM »

hgrunt.mdl contains the meshes
hgrunt01.mdl - hgrunt03.mdl contained the animations
hgruntt.mdl contains the textures
I didn't know the numbers were for animation =p
Thanks Besli

edit: ever thought of starting a Modders Wiki for H.I.T?
hehe...
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Besli

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Re: How to add HD/Custom models!
« Reply #4 on: November 10, 2006, 11:57:32 AM »

edit: ever thought of starting a Modders Wiki for H.I.T?
hehe...

Uh, that's a lot of work! :P
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Re: How to add HD/Custom models!
« Reply #5 on: November 10, 2006, 08:34:28 PM »

I mean just like start one and let people add on =p
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