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Author Topic: [9mmar]Toadie's M4+M203 Animations Version 2  (Read 12334 times)

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toadie

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[9mmar]Toadie's M4+M203 Animations Version 2
« on: November 15, 2006, 04:26:46 AM »

Quote
I think it’s about time I released these. There’s a long story filled with DRAAAAMA (soppy) and delays, but the guts of it is that just as I was about to do the finalising on the package (alternative hand compiles etc) three weeks ago, My PC died. It still is, but I’ve managed to wrangle a friend’s pc for use to get some shit done while the parts ship in.

Anyhoo, Second set of generic AR15+m203 animations I’ve made in max, the first being the M4 animations in Opfor Redux. These are a bit different to them in the sense that these are a bit more exaggerated.

Also there’s a known issue with the M203 animation looking rushed/robotic, which I blame wholely on Gordon Freeman’s insane Grenade abilities in vanilla HL. I did my best withwhat I had.

 

Ejnojn!

Release Contains

    * A base set of reference and sequence .SMD files for the animations
    * V_models - 4 Different Revolvers, compiled on 7 different Arms
    * Arms:
          o AI/Gearbox HD Half-Life Arms
          o AI/gearbox Opposing Force Arms
          o AI/Geabox Blue Shift Arms
          o AI/RavenGT HD Half-Life Arms
          o AI/Stone HD Half-Life Arms
          o AI/Hawk HD Half-Life Arms
          o 

AI/Toadie/Gearbox Full Glove Opposing Force Arms

    * Weapon
          o Colt M4A1+M203A2+Aimpoint
    * P and W models for the Above weapon
    * ARclip model.
    * Corresponding sounds for the v_model compiles
    * This File
    * Release Renders

Animation/Reference Notes

Alright I Feel I should make a note here for people that are just going to use SMD Substitution. Before you do that, STOP

The rig that is part of these animations, though is based on the Gearbox Software Arm Bones Structure, doing a straight Reference SMD swap will not compile correctly.

To get your whatever you want to compile, you must do this first:

1.    Import my example Reference File

2.    Import your arms SMD

3.    Export.

Sorry guys but that's the best I can do until someone gives me a better way of IK-ing the Bone Structure so you in fact have to do Jack-all insted.
Installation Instructions

Extract .mdl to ../steamapps/<youraccount>/half-life(or opposing force or blue shift)/<mod>(valve/gearbox/bshift/svencoop/etc..)/models

Extract the sound folder to ../steamapps/<youraccount>/half-life(or opposing force or blue shift)/<mod>(valve/gearbox/bshift/svencoop/etc..) .
Credits

Models===============================

M4A1-

Model: TheLama
Skin: !NC!Furious
UVUnwrap: SureShot
M203: Twinke Masta

Animations ==============

Animations for V_models - Toadie

Sounds ================

Sounds - Vunsunta, eviltiki100, Shiban, Unknown ,N!tro , HK

Mixing - Toadie

Compiling ==============

Original Compile: Jebus
Conversion/recompile: Worldcraft Dude

Compiles - Toadie

Download Here



[File not found]
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Razor-47

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Re: [9mmar]Toadie's M4+M203 Animations Version 2
« Reply #1 on: November 15, 2006, 05:40:21 AM »

All hail Toadie. ;D
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Nightwolf63

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Re: [9mmar]Toadie's M4+M203 Animations Version 2
« Reply #2 on: November 15, 2006, 05:52:32 AM »

OH wow ! great release haven't seen a good M4 replacement in a long time!Great release Toadie! :)
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James

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Re: [9mmar]Toadie's M4+M203 Animations Version 2
« Reply #3 on: November 15, 2006, 09:39:57 AM »

You know what I think, Toadie, but I'll post it here anyway.



Love.
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Nige111

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Re: [9mmar]Toadie's M4+M203 Animations Version 2
« Reply #4 on: November 15, 2006, 10:10:31 AM »

Oh my... That... is friggen amazing.  :o
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Mr. Shoe

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Re: [9mmar]Toadie's M4+M203 Animations Version 2
« Reply #5 on: November 15, 2006, 10:15:14 AM »

I like. =D

How is it that it somehow fits in. =/
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iceman

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Re: [9mmar]Toadie's M4+M203 Animations Version 2
« Reply #6 on: November 15, 2006, 10:18:19 AM »

This...Is....GREAT!  ;D
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Editor321

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Re: [9mmar]Toadie's M4+M203 Animations Version 2
« Reply #7 on: November 15, 2006, 02:10:48 PM »

Simply Wow...........

Its like, for whatever reason, a perfect fit.
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Anton

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Re: [9mmar]Toadie's M4+M203 Animations Version 2
« Reply #8 on: November 15, 2006, 03:13:30 PM »

Toadie, the forums' own little GodJesus.
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D3ads

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Re: [9mmar]Toadie's M4+M203 Animations Version 2
« Reply #9 on: November 15, 2006, 04:49:37 PM »

A thing of beauty!
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Greaser

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Re: [9mmar]Toadie's M4+M203 Animations Version 2
« Reply #10 on: November 15, 2006, 07:30:48 PM »

This is amazingly detailed. I like it! My cousin (big fan of HL too) is interested in M4+M203s with scope for HL. Would you add a laser on it?
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Teflon

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Re: [9mmar]Toadie's M4+M203 Animations Version 2
« Reply #11 on: November 15, 2006, 08:33:13 PM »

Oh. My. God. This is almost perfect! I'm not usually a fan of members of the AR-15 family with scopes, but I'm making this an exception.

I <3 you.
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Worldcraft Dude

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Re: [9mmar]Toadie's M4+M203 Animations Version 2
« Reply #12 on: November 15, 2006, 08:44:53 PM »

Like I said elsewhere, they looks excellent, albeit a tad jumpy. Glad to see these animations finished. They certainly make my older release look useless.
« Last Edit: November 15, 2006, 08:46:55 PM by Worldcraft Dude »
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pooperoni_pizza

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Re: [9mmar]Toadie's M4+M203 Animations Version 2
« Reply #13 on: November 15, 2006, 08:48:15 PM »

FINALLY! :D

I'm gonna DL these as soon as I get home!
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RavenGT

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Re: [9mmar]Toadie's M4+M203 Animations Version 2
« Reply #14 on: November 15, 2006, 08:54:53 PM »

Quality package thar. Spotlight material for sure. Though I'd prefer it without the scope.
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