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Author Topic: [W.I.P] Tremere (Player Model)  (Read 3228 times)

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[W.I.P] Tremere (Player Model)
« on: January 24, 2007, 04:37:50 AM »

Porting the Tremere from VTMB

Re-Rigging it on Valve's Default Male Skeleton.



Overview of the model, you'll notice that the arms are aren't even at the top. This won't cause to much problems...just got really mad while moving the arms down to the skeleton's position  :lol:

Just testing the recently rigged right leg. Gotta fix up the vertex weights on the knee, and fix a vertex that should be assigned to the foot.

To be honest, this is easier than mapping  :P

also, are model converts still allowed as long as we include credits and a big BIG fat disclaimer?


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Re: [W.I.P] Tremere (Player Model)
« Reply #1 on: September 07, 2010, 06:59:23 PM »

why i cant see screenshots?
 Don't bump old threads


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Re: [W.I.P] Tremere (Player Model)
« Reply #2 on: September 07, 2010, 07:24:36 PM »

Beeecause the thread is three years old and the links are dead, yet you managed to resurrect it.


Edit: Oh, and went and deleted all the other posts you made resurrecting old threads... funny how you managed to make more of those than normal posts.
Go read the rules.
« Last Edit: September 07, 2010, 07:31:35 PM by Lurid »