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Author Topic: HL Source High Definiton  (Read 203338 times)

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baracuda

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Re: HL Source High Definiton
« Reply #30 on: June 12, 2005, 01:01:51 AM »

How about releasing the pack

did you know that the great wall of china werent build in 2 days...

obeslly you dident, if you did you wodent say what you sayd...
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Frostbite

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Re: HL Source High Definiton
« Reply #31 on: June 12, 2005, 04:24:08 AM »

i dont know why you guys are taking so long i could get this done in about 2-4 hours well unless your making completly new models for hl source
i already ported romkas sd grunt (with diff skin DESERT CAMO! made by me with photoshop CTRL+U!) to gmod though it has ragdolls but it only has ragdoll animation and walk
and i forgot to add the bump map.....u can dl it off of hl2world
http://forums.facepunchstudios.com/showpost.php?p=254707&postcount=1 well i think its Romkas forget
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Grunt002

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Re: HL Source High Definiton
« Reply #32 on: June 12, 2005, 04:31:06 AM »

The hard part is the... erm... why don't you join the team?  :)
I would if I know how to do all that stuff...

Edit: Now where is that "How 2 convert HL1 models to HL2" thread?
« Last Edit: June 12, 2005, 04:33:27 AM by Grunt002 »
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Frostbite

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Re: HL Source High Definiton
« Reply #33 on: June 12, 2005, 05:16:11 AM »

i dont got time but ok but im not pm'ing lol
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Nobby_nobbs

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Re: HL Source High Definiton
« Reply #34 on: June 12, 2005, 08:35:35 AM »

Why not just release all the straight forward converts as v.2 and add all the fancy things such as bumpmapping and HL2 style eyes as v.3
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farter

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Re: HL Source High Definiton
« Reply #35 on: June 12, 2005, 08:31:56 PM »

i said before i did not have HL:S well now i do, it seen's that i won HL:S on steam i do not know what i did to win it, my head is gone on this one, can anyone tell me if there was a prize draw on steam? because i do not know how the hell i won this?
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Grunt002

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Re: HL Source High Definiton
« Reply #36 on: June 12, 2005, 08:42:45 PM »

HL:S Came either with HL2 Silver or Gold package... or CE ofcourse
Or if you didn't buy any of those, you might just wanna keep it  :P
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Sgt Wilko

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Re: HL Source High Definiton
« Reply #37 on: June 12, 2005, 09:11:03 PM »

i dont know why you guys are taking so long i could get this done in about 2-4 hours well unless your making completly new models for hl source
i already ported romkas sd grunt (with diff skin DESERT CAMO! made by me with photoshop CTRL+U!) to gmod though it has ragdolls but it only has ragdoll animation and walk
and i forgot to add the bump map.....u can dl it off of hl2world
http://forums.facepunchstudios.com/showpost.php?p=254707&postcount=1 well i think its Romkas forget

Good for you. Really...
You've converted 1 model. With 2 animations. Good job.
You see, it takes time as we have Lives. Instead of giving a simple conversion, we are tweaking the models and creating new ideas to make them interesting and different to the standard models.
If you don't like the way we are doing it, you are more than welcome to leave our thread m8.
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farter

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Re: HL Source High Definiton
« Reply #38 on: June 12, 2005, 10:32:38 PM »

way to tell m8
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farter

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Re: HL Source High Definiton
« Reply #39 on: June 12, 2005, 10:58:09 PM »

HL:S Came either with HL2 Silver or Gold package... or CE ofcourse
Or if you didn't buy any of those, you might just wanna keep it  :P

i did not get HL2 silver or gold and i did not buy the CE of half-life 2, i have had hl2 when it came out and now i have just won HL:S it took over an hour to up dated did my head in, i had a look at it, its nicer lighting and water thing but the model's are god dam ugly big time
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Frostbite

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Re: HL Source High Definiton
« Reply #40 on: June 13, 2005, 12:46:47 AM »

i dont know why you guys are taking so long i could get this done in about 2-4 hours well unless your making completly new models for hl source
i already ported romkas sd grunt (with diff skin DESERT CAMO! made by me with photoshop CTRL+U!) to gmod though it has ragdolls but it only has ragdoll animation and walk
and i forgot to add the bump map.....u can dl it off of hl2world
http://forums.facepunchstudios.com/showpost.php?p=254707&postcount=1 well i think its Romkas forget

Good for you. Really...
You've converted 1 model. With 2 animations. Good job.
You see, it takes time as we have Lives. Instead of giving a simple conversion, we are tweaking the models and creating new ideas to make them interesting and different to the standard models.
If you don't like the way we are doing it, you are more than welcome to leave our thread m8.
wow i was just asking why it would take so long you didn't need to post in a kind of mean way... and i have a life :\


also to the guy who posted be4 me
how did u get hl source without buying Silver, gold, or CE?
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farter

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Re: HL Source High Definiton
« Reply #41 on: June 13, 2005, 01:03:02 AM »

i know how i got it, steam said that i won it, i did not know i enter a prize draw, HL:S is ok the ragdoll beat death animation's i can tell you, it look pour come pair to HL2 m8 i am not bad mouthing HL it's a great game but the who made it could have dun better job for god sake they made CSS better than CS i have to say thank god for Black mesa: Source and another thing all the charper's are open, oh well you can't con-plane (i have bad grammer) i got it for free
« Last Edit: June 13, 2005, 04:16:27 AM by farter »
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Grunt002

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Re: HL Source High Definiton
« Reply #42 on: June 13, 2005, 01:51:03 AM »

I wish I had won something...  >:(
Like free promos... games... betatest HL:E.. j/k
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farter

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Re: HL Source High Definiton
« Reply #43 on: June 13, 2005, 04:22:44 AM »

well people let get back on topic, let talk about them lovely model's that these's guy are making
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peterchen620

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Re: HL Source High Definiton
« Reply #44 on: June 13, 2005, 12:55:39 PM »

I will die if this Project (And the HL: Sourced Texture Project) dies

Go Go GO!
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