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Author Topic: O great not another one  (Read 9231 times)

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The_6th_Monkey

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Re: O great not another one
« Reply #30 on: May 09, 2007, 11:26:30 PM »

Your still missing the point....

There is thousands of hl textures... even if it took 2 years to create 68 textures as you are suggesting (which it doesn't ) ::)

How long do you think it would take to make the rest  :P

I'm only telling facts guys and all I see are impossibilities
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Lurid

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Re: O great not another one
« Reply #31 on: May 10, 2007, 04:16:14 PM »

Seeing how I make around one texture on one day.... around every two weeks, it wouldn't be that long if I actually did it all the time.
The problem is that I have to manually add them into a txt right now, which is a bitch. Matt is planning to change that to make it easier.
« Last Edit: May 10, 2007, 04:18:37 PM by Lurid »
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Gravewrecker

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Re: O great not another one
« Reply #32 on: May 12, 2007, 08:23:20 AM »

Well, isn't it so that untill this mod is finally released, it wwon't be up to date anymore. I guess that's what 6th. monkey want's to say.
Now I know that HL:E is not dead.... but it seems like it 95 years old. I'd really love to see this come out, but if BM:S is faster, your whole work won't be appreciated.
SO... Do something, please! Or better: Teach ME how I can help!
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User with the dancing badger

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Re: O great not another one
« Reply #33 on: May 12, 2007, 03:53:45 PM »

Well, isn't it so that untill this mod is finally released, it wwon't be up to date anymore. I guess that's what 6th. monkey want's to say.
Now I know that HL:E is not dead.... but it seems like it 95 years old. I'd really love to see this come out, but if BM:S is faster, your whole work won't be appreciated.
SO... Do something, please! Or better: Teach ME how I can help!

Fix the physics code so that it doesn't crash when saving and you'll be doing a lot to help. :P
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Frostbite

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Re: O great not another one
« Reply #34 on: May 12, 2007, 04:34:06 PM »

Fix the physics code so that it doesn't crash when saving and you'll be doing a lot to help. :P
Matt had a good idea on how to fix i'm sure he can do it. =o
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