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Author Topic: Editing skeletons  (Read 1189 times)

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Coozins

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Editing skeletons
« on: June 17, 2007, 06:50:03 PM »

I've been customizing Half-Life a lot recently, and I want to make my zombies be more like the Half-Life 2 zombies. To do this I'll need to shorten their ridiculously long arms. Does anyone know of a way that I can do this without completely fucking up the animations?
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Frostbite

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Re: Editing skeletons
« Reply #1 on: June 17, 2007, 07:09:51 PM »

easiest way, is to just edit the mesh and not the skeleton. Of course that may make it look a bit strange..
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Coozins

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Re: Editing skeletons
« Reply #2 on: June 17, 2007, 07:23:09 PM »

I think if I did that it would make the arms stretch anyway.
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