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Author Topic: Heart of Evil: Napalm Edition  (Read 169300 times)

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Tony_Freeman

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Re: Heart of Evil Enhancement Pack (Working Title)
« Reply #15 on: July 02, 2007, 07:53:18 PM »

Looks really awesome, just make his helmet a bit less melon-shaped and the textures a bit more pale.
As for the zombie barney, i think he should have his helmet removed for further realism and detail. I know that it could mean extra modelling, but it would be really awesome. More blood could be cool aswell.
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DekklinOfDeath

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Re: Heart of Evil Enhancement Pack (Working Title)
« Reply #16 on: July 03, 2007, 05:40:44 AM »

Please, you did so much with the mod so far, why are you giving up (or putting it on hold... whatever)? It's not that we're not interested, it's that we have patience and aren't pestering you about it with "when will it be released".
« Last Edit: July 03, 2007, 06:39:50 PM by DekklinOfDeath »
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MrOHai

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Re: Heart of Evil Enhancement Pack (Working Title)
« Reply #17 on: July 03, 2007, 05:25:14 PM »

What the fuck are you on about?
You totally merked Minuit's post and missed the point completely
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Besli

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Re: Heart of Evil Enhancement Pack (Working Title)
« Reply #18 on: July 04, 2007, 12:02:26 AM »



@hydeph: Nice helmet!

I have a great idea!
The regular Barney could have a helmet with "Born to Kill",
and the zombie Barney could have a helmet with "Born to Kill Die" on it.

What do you think about that?
« Last Edit: July 04, 2007, 12:10:11 AM by Besli »
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Editor321

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Re: Heart of Evil Enhancement Pack (Working Title)
« Reply #19 on: July 04, 2007, 12:31:49 AM »

Progress Update:

Hands are nearly complete
Pistol is in final stages of tweaking
More in next update, hopefully images to accompany.
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SaxonSwine

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Re: Heart of Evil Enhancement Pack (Working Title)
« Reply #20 on: July 04, 2007, 10:14:38 PM »

@ Besli - I very much liked the idea... so much so that I've followed your suggestion, albeit with some more blood on the zombie helmet :D
Cheers for the suggestion!
The helmet texture is also non-symmetrical, and has a stitch pattern going down the centre (based upon a photo reference, but for purposes of skinning was quite convenient)

As Editor321 says, more pictures to come - Wonrz has does some incredible stuff, but I'll keep quiet until screenshots are ready

[File not found]
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hydeph

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Re: Heart of Evil Enhancement Pack (Working Title)
« Reply #21 on: July 04, 2007, 10:17:04 PM »

That's definitely an improvement.
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jack-wonrz

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Re: Heart of Evil Enhancement Pack (Working Title)
« Reply #22 on: July 04, 2007, 11:45:20 PM »

The helmet looks awesome CptVonGonzo, although the screens are a bit dark.

Promised update, new hands :)
Textures by me and CaptainVonGonzo

« Last Edit: July 05, 2007, 12:33:39 AM by wonrz »
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Morpheus

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Re: Heart of Evil Enhancement Pack (Working Title)
« Reply #23 on: July 05, 2007, 03:14:37 AM »

Spec freakin' tacular!
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Biohaz@rd

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Re: Heart of Evil Enhancement Pack (Working Title)
« Reply #24 on: July 05, 2007, 12:26:00 PM »

Superb job dudes :o
Are you going to make new animations? That would be totally awesome 8) although I imagine that you won't due to the difficult of doing such thing.
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toadie

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Re: Heart of Evil Enhancement Pack (Working Title)
« Reply #25 on: July 05, 2007, 12:35:24 PM »

Short answer, yes.
How EXACTLY is animating hard? TBH it really isn't. REally isn't. Doing it well takes practise and experience, yes, but so do most things.
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Biohaz@rd

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Re: Heart of Evil Enhancement Pack (Working Title)
« Reply #26 on: July 05, 2007, 12:40:50 PM »

Well, it's difficult depending on the program you're using. For example, I find difficult to animate in milkshape, not because the process but the program itself. It's way too limited. That doesn't mean that it's possible to create great anims with it. But it's harder just because the lack of more specialised tools (for example inverse kinematics, which would be GREAT in MS3D).

And I also said that because most people here doesn't know how to animate or they think that it's way too dificult to even try and gain experience.
Anyway, I know that here are some good animators :P
I'm glad to hear that there will be new animations 8)
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Besli

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Re: Heart of Evil Enhancement Pack (Working Title)
« Reply #27 on: July 05, 2007, 06:04:53 PM »

@CaptainVonGonzo: Wow, that looks really awesome! :o
Well done!!

The tigerstripe camo now looks like a jungle tigerstripe.
The old one looked more like a desert tigerstripe. :P
« Last Edit: July 05, 2007, 06:11:02 PM by Besli »
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James

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Re: Heart of Evil Enhancement Pack (Working Title)
« Reply #28 on: July 05, 2007, 06:13:46 PM »

The arms are absolutely stunning. However, smoothing errors lolol.

Select each finger's vertices, one by one, and then weld them together. Weld one finger at a time. Assign them to smoothing group 1.

Then select the vertices on the gloves. Weld them together. One glove at a time. Assign them to smoothing group 2.
Then select the vertices in the wrists. Weld them together. One wrist at a time. Assign them to smoothing group 3.
Then select the vertices in the sleeves. "       "        " . One sleeve at a time. Assign them to smoothing group 4.

Then go to face > smooth all and all your smoothing error woes will be washed away.
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ruM

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Re: Heart of Evil Enhancement Pack (Working Title)
« Reply #29 on: July 05, 2007, 06:19:15 PM »

Quality arms! But yeah, smoothing on the hands need to be fixed. Still, nice arms nonetheless!
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