HIT Forums

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [Question] wadinclude and res files  (Read 1496 times)

0 Members and 1 Guest are viewing this topic.


  • Snark
  • **
  • Offline Offline
  • Posts: 7
    • View Profile
[Question] wadinclude and res files
« on: August 21, 2007, 09:29:58 PM »

Is there anyway to just see what wads have been included using -wadinclude in a particular map so I can remove them from the generated .res file? I am going through all of the maps I have on my server and re-doing the .res files and what not.


  • Throw THIS at THAT!
  • Global Moderator
  • Gonarch
  • *******
  • Offline Offline
  • Posts: 3663
  • <3
    • View Profile
    • Resident Evil : Cold Blood
Re: [Question] wadinclude and res files
« Reply #1 on: August 21, 2007, 10:35:50 PM »

Yep, if you use a program such as BSPEdit or similar, one of the very first lines will tell you what .wads the .bsp is using. I've uploaded BSPEdit here for you if you need it.

[File not found]