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Author Topic: How to view/decompile TF2 Playermodels  (Read 9584 times)

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How to view/decompile TF2 Playermodels
« on: September 24, 2007, 08:06:33 PM »



The editor I used is Notepad++, although you can use any hex editor.

Also the TF2 header isn't always "IDST0" sometimes it's "IDST." and such.
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Millenia

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Re: How to view/decompile TF2 Playermodels
« Reply #1 on: October 03, 2007, 10:19:27 PM »

You fucking rock <3
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Re: How to view/decompile TF2 Playermodels
« Reply #2 on: October 03, 2007, 11:01:08 PM »

You fucking rock <3
I do, don't I? :3
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Nige111

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Re: How to view/decompile TF2 Playermodels
« Reply #3 on: October 18, 2007, 10:37:17 AM »

Bit of a bump here (but you can't bump the top topic so hey), but any chance of telling us how to do the materials too?
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Re: How to view/decompile TF2 Playermodels
« Reply #4 on: October 22, 2007, 02:48:15 AM »

Bit of a bump here (but you can't bump the top topic so hey), but any chance of telling us how to do the materials too?
http://developer.valvesoftware.com/wiki/Fixvtf
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Nige111

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Re: How to view/decompile TF2 Playermodels
« Reply #5 on: October 22, 2007, 07:54:36 PM »

I also found out that you can just open them with the photoshoop plugin.
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