HIT Forums

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 ... 22

Author Topic: (ruM's) Hand Change Request Thread  (Read 47547 times)

0 Members and 1 Guest are viewing this topic.

Rafa

  • Snark
  • **
  • Offline Offline
  • Posts: 20
    • View Profile
Re: (ruM's) Hand Change Request Thread
« Reply #45 on: October 17, 2007, 08:17:31 AM »

This turned out okay, but its not 100% perfect. You will see a little clipping with the Barney hands from the First-Person view, but only a little.
OMFG, YOU ARE 100% PERFECT!!! I'll workship you as long as we live!  ;D

BTW, first to download, bitches!!!  :D
Logged

Đ℮ath|ДddЭЯ™[GER]

  • Vortigaunt
  • *****
  • Offline Offline
  • Posts: 105
    • View Profile
Re: (ruM's) Hand Change Request Thread
« Reply #46 on: October 17, 2007, 12:10:19 PM »

Here it is. By the way, do you have some special sounds for it? If so, could you please post it?

here : ---> http://www.fpsbanana.com/skins/31315  ;)
Logged

Greaser

  • Sven Co-op Testing Team
  • Gonarch
  • ********
  • Offline Offline
  • Posts: 1844
  • I want to move to Sweden one day.
    • View Profile
Re: (ruM's) Hand Change Request Thread
« Reply #47 on: October 17, 2007, 03:40:56 PM »

here : ---> http://www.fpsbanana.com/skins/31315  ;)
Thank you! I've just tried p_model ingame and it was a bit out of player's hands. So here is the new one.

[File not found]
Logged

Đ℮ath|ДddЭЯ™[GER]

  • Vortigaunt
  • *****
  • Offline Offline
  • Posts: 105
    • View Profile
Re: (ruM's) Hand Change Request Thread
« Reply #48 on: October 17, 2007, 10:10:29 PM »

thanks   :)
Logged

DiamonD

  • Gonarch
  • ********
  • Offline Offline
  • Posts: 2566
    • View Profile
Re: (ruM's) Hand Change Request Thread
« Reply #49 on: October 17, 2007, 10:43:37 PM »

howdy!

Yeah, tired learning, but I always seem to get something wrong when changing hands :( DiamonD is useless :(

plz make into A.I. gordon hands. pip's crossbow ftw

[File not found]
Logged

The-Ice-Man

  • Today I shall be mostly eating...
  • Alien Grunt
  • ******
  • Offline Offline
  • Posts: 242
  • Fear my dark eyes of coal and soft nose of fruit.
    • View Profile
Re: (ruM's) Hand Change Request Thread
« Reply #50 on: October 17, 2007, 10:59:05 PM »

That already has AI's Gordon hands doesn't it? Just with a different skin. Or am I wrong and they're actually original hi def pack hands with a 512 texture?
« Last Edit: October 17, 2007, 11:02:58 PM by The-Ice-Man »
Logged

DiamonD

  • Gonarch
  • ********
  • Offline Offline
  • Posts: 2566
    • View Profile
Re: (ruM's) Hand Change Request Thread
« Reply #51 on: October 17, 2007, 11:10:15 PM »

I think those are h4wks... if im not mistaken. But certainly not A.I.
Logged

Besli

  • Mr. Database
  • Gonarch
  • ********
  • Offline Offline
  • Posts: 3075
  • Mr. Database! :)
    • View Profile
Re: (ruM's) Hand Change Request Thread
« Reply #52 on: October 18, 2007, 01:14:04 AM »

Quote from: CSOTNTRIBBLES
I'm trying to put hd H4wK hands on a ld snark model.  Please help!

Original Thread:
http://www.hl-improvement.com/forums/index.php?topic=8198.0
« Last Edit: October 18, 2007, 01:17:03 AM by Besli »
Logged

ruM

  • Talented, but Lazy.
  • Gargantua
  • *******
  • Offline Offline
  • Posts: 946
  • "SHOOOOOSH!".
    • View Profile
Re: (ruM's) Hand Change Request Thread
« Reply #53 on: October 18, 2007, 09:27:44 AM »

plz make into A.I. gordon hands.

This was a straight hand swap.

I replaced the Crossbow model with a resmoothed version.

[File not found]
Logged

Rafa

  • Snark
  • **
  • Offline Offline
  • Posts: 20
    • View Profile
Re: Hand Change Request Thread
« Reply #54 on: October 18, 2007, 10:02:58 AM »



Luckily I kept the references for this Minigun so it was just a simple hand change. Plus I resmoothed it. The one Napoleon originally posted was a mess.  :P
Could you, please, recompile this minigun on hawk's hev and AI's op4 hands? Thanks in advance.  ;)

EDIT: Also, could you upload the model .ref for that crossbow you resmoothed? No need for textures, animations, .qc or anything else. It's perfectly smoothed, by the way.
« Last Edit: October 18, 2007, 10:09:56 AM by Rafa »
Logged

ruM

  • Talented, but Lazy.
  • Gargantua
  • *******
  • Offline Offline
  • Posts: 946
  • "SHOOOOOSH!".
    • View Profile
Re: (ruM's) Hand Change Request Thread
« Reply #55 on: October 18, 2007, 10:27:01 AM »

Could you, please, recompile this minigun on hawk's hev and AI's op4 hands? Thanks in advance.  ;)

EDIT: Also, could you upload the model .ref for that crossbow you resmoothed? No need for textures, animations, .qc or anything else. It's perfectly smoothed, by the way.

[File not found]
Logged

technoblue

  • Alien Grunt
  • ******
  • Offline Offline
  • Posts: 401
    • View Profile
Re: (ruM's) Hand Change Request Thread
« Reply #56 on: October 18, 2007, 11:02:48 AM »

ruM, you wouldn't happen to have the A.I's HL/OP4/BS mesh assigned to the G.H.O.S.T Ops arms' skeleton? If so, can you please post them?
Logged

ruM

  • Talented, but Lazy.
  • Gargantua
  • *******
  • Offline Offline
  • Posts: 946
  • "SHOOOOOSH!".
    • View Profile
Re: (ruM's) Hand Change Request Thread
« Reply #57 on: October 18, 2007, 11:58:47 AM »

ruM, you wouldn't happen to have the A.I's HL/OP4/BS mesh assigned to the G.H.O.S.T Ops arms' skeleton? If so, can you please post them?

Did you mean these?



If so then I only made a fresh set of OP4 Arms for them.

But if you have the original references I wouldn't mind to try converting them. :)
Logged

technoblue

  • Alien Grunt
  • ******
  • Offline Offline
  • Posts: 401
    • View Profile
Re: (ruM's) Hand Change Request Thread
« Reply #58 on: October 18, 2007, 12:35:51 PM »

They are hosted on A.I's website: Linky!

The original reference's are included.

Thanks ruM.
Logged

ruM

  • Talented, but Lazy.
  • Gargantua
  • *******
  • Offline Offline
  • Posts: 946
  • "SHOOOOOSH!".
    • View Profile
Re: (ruM's) Hand Change Request Thread
« Reply #59 on: October 18, 2007, 12:43:03 PM »

Sorry I meant the original reference files to the G.H.O.S.T. Ops skeleton. The ones I worked from weren't too great and I just barely managed to get OP4 arms out of them.
Logged
Pages: 1 2 3 [4] 5 6 ... 22