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Author Topic: Afraid of Monsters: Director's Cut  (Read 21883 times)

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DekklinOfDeath

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Re: Afraid of Monsters: Director's Cut
« Reply #60 on: November 06, 2007, 02:00:52 AM »

Yeah, with the exception of 4 which is obviously just the old ending with a twist.



Quite the twist too. It was the most satisfying of them all.
I still wish they kept the original ending as one of the posibilities. I guess i could always go back and play the original again if i wanted that one.
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HorroR

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Re: Afraid of Monsters: Director's Cut
« Reply #61 on: November 06, 2007, 03:50:14 AM »

Quite the twist too. It was the most satisfying of them all.
I still wish they kept the original ending as one of the posibilities. I guess i could always go back and play the original again if i wanted that one.

Yeah. I always thought the endings were
1. Ending 4/4 (I got one right :P)
2. Him remaining in the drug trip
3. Instead of him 'going towards the light', he ends up going straight to hell, with a boss fight there (Could happen) D:
4. Or the original one.
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spforce

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Re: Afraid of Monsters: Director's Cut
« Reply #62 on: November 06, 2007, 03:40:53 PM »

Yeah. I always thought the endings were
1. Ending 4/4 (I got one right :P)
2. Him remaining in the drug trip
3. Instead of him 'going towards the light', he ends up going straight to hell, with a boss fight there (Could happen) D:
4. Or the original one.
the ending from the original afraid of monsters isn't in the director's cut.

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HorroR

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Re: Afraid of Monsters: Director's Cut
« Reply #63 on: November 06, 2007, 09:54:14 PM »

the ending from the original afraid of monsters isn't in the director's cut.

Quote
I always thought the endings were

Quote
Yeah, with the exception of 4 which is obviously just the old ending with a twist.

Read moar carefully.
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ruM

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Re: Afraid of Monsters: Director's Cut
« Reply #64 on: November 07, 2007, 05:19:20 PM »

I'm going through it again. This time I'm being more conservative and its paying off so far. I've saved up just over 75+ batteries and I'm trying to limit myself to using the knife as much as possible, and the ammo is racking up. I'm trying to keep an eye out on the alternate route I need to take. I couldn't see it first time through and I don't want to miss it this time. I'm only going by the hints I have read on previous posts. :)
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D3ads

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Re: Afraid of Monsters: Director's Cut
« Reply #65 on: November 07, 2007, 08:03:50 PM »

Weird rusty key.. ;)
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ruM

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Re: Afraid of Monsters: Director's Cut
« Reply #66 on: November 08, 2007, 01:26:38 AM »

Weird rusty key.. ;)

rofl yeah I just got that key, and I have no friggin' clue where to use it.
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D3ads

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Re: Afraid of Monsters: Director's Cut
« Reply #67 on: November 08, 2007, 02:39:28 PM »

Try looking for something else that's 'weird' if you need further help, PM me :P
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ruM

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Re: Afraid of Monsters: Director's Cut
« Reply #68 on: November 08, 2007, 09:21:24 PM »

Went through it a second time and I've only got seven numbers at the moment.

I didn't manage to find anything weird because, lets be honest, this whole game defines that.

But on my third try I did hear something out of place. I head there and what do you know the rusty key worked, and straight away I get another number. :o

I've got eight numbers so its just the two to go. Hope I don't miss these.
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spforce

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Re: Afraid of Monsters: Director's Cut
« Reply #69 on: November 10, 2007, 05:53:15 PM »

i like the original version better for some reason??? ??? ??? ???
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ruM

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Re: Afraid of Monsters: Director's Cut
« Reply #70 on: November 11, 2007, 05:23:26 AM »

I finally managed to get all of the numbers (thanks again to D3ads for helping with the final number I was missing).

The final boss fight is brilliant. I would put this down as one of the best boss fights I have come across on a HL game. Very reminiscent of Silent Hill. Additionally the introduction and the pathway to get their before the actual fight should get more credit. Very chilling not to mention how the boss gets a hold of an axe o.m.g!

I haven't seen the little bonus I received after getting all the endings so at some point I'll check that out.

I'm very impressed with this mod. I haven't played such a quality single player mod like this since Poke646. Great stuff. :)
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Coozins

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Re: Afraid of Monsters: Director's Cut
« Reply #71 on: November 11, 2007, 06:31:48 PM »

A truly brilliant mod with excellent ideas. This is how most horror should be. (the Resident Evil kind is still good)
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