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Author Topic: Splitting smd files?  (Read 1426 times)

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BGE

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Splitting smd files?
« on: February 04, 2008, 05:40:40 AM »

Would it be possible to, say, split an animation file of a weapon model at a certain point (say by a certain frame?) into two different smd files?
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toadie

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Re: Splitting smd files?
« Reply #1 on: February 04, 2008, 09:36:49 AM »

yeah, easy. okay, not easy, but it has been done.
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Matt

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Re: Splitting smd files?
« Reply #2 on: February 04, 2008, 11:53:41 AM »

I assume you are using Milkshape? If not then i can put something together for you to do it without.

First load the animation, then set the maximum frames to the number you want to cut out. Save this as your first animation file.

Now, reload the original animation file again. Go to tools-->Reverse animation.

Now set the maximum frames to the frame after you set it before (Eg, if the animation has 100 frames, and first time you set the maximum frames to 40, this time you will set it to 60 this time)

Now reverse the animation again and save.
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BGE

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Re: Splitting smd files?
« Reply #3 on: February 04, 2008, 01:24:35 PM »

I assume you are using Milkshape? If not then i can put something together for you to do it without.

First load the animation, then set the maximum frames to the number you want to cut out. Save this as your first animation file.

Now, reload the original animation file again. Go to tools-->Reverse animation.

Now set the maximum frames to the frame after you set it before (Eg, if the animation has 100 frames, and first time you set the maximum frames to 40, this time you will set it to 60 this time)

Now reverse the animation again and save.

Thanks, I am going to try this. If you can put that something together, however, that would be much appreciated.  :)
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BGE

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Re: Splitting smd files?
« Reply #4 on: February 04, 2008, 07:44:12 PM »

This ended up working perfectly! Thank you very much!
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