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HIT Forums  |  Community Projects  |  Resident Evil: Cold Blood  |  Custom Content (Moderators: Ackart, James)  |  Topic: [WIP] Crimson Head partial reskin and remodel. 0 and 1 Guest are viewing this topic. « previous next »
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: [WIP] Crimson Head partial reskin and remodel.  ( 20626 )
Gravewrecker
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« #15 : March 21, 2008, 08:48:34 AM »

Well, It's getting better! Looks very scary now...
As other people pointed out, there needs to be some structure or height in the Texture. You can use Dodge/Burn in Photoshop for this.
It's got potential so... use it! :D

http://img15.imageshack.us/img15/6797/lifeisabitch.png

...Maybe, maybe. I have yet to meet person that can outsmart internet.
tbox321
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« #16 : March 22, 2008, 08:59:43 AM »

  No words.


 (Thank you everyone for your continued suggestions and support.)

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« : March 22, 2008, 09:04:49 AM tbox321 »
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« #17 : March 22, 2008, 10:03:34 AM »

Now thats better, redder and  scarier.

Great work.

Lolwut.
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« #18 : March 22, 2008, 04:30:17 PM »

It needs shadows and highlights and such. All it is at the moment is just solid skin.

http://img244.imageshack.us/img244/5892/sig3eh2.jpg

It might be handy if you, the master of unlocking, take it with you.
Morpheus
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Heeehhh...


« #19 : March 22, 2008, 10:56:54 PM »

The eyes teeth and fingernails need work too.

Abyss 25
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« #20 : March 23, 2008, 02:23:10 AM »

Use the dodge and burn tools to simulate light and shadow on the face of the model. Remember, this isn't the source engine. Gldsrc lacks all the sophisticated lighting effect that render dodge/burn useless, don't be afraid of the burn!
« : March 23, 2008, 02:26:50 AM ABYSS 25 »

tbox321
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« #21 : March 23, 2008, 02:50:43 AM »

I'm confused, since I did add shadow to the most recent render.  Could you please specify, if you mean in another place other than where I did, where I should add shadow?
Abyss 25
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« #22 : March 23, 2008, 02:56:48 AM »

Ok I did this really quickly and I exagerated it but here's an example of where the burn and dodge should be.

[File not found]

tbox321
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« #23 : March 23, 2008, 08:09:36 AM »

Creepy


(Thank you, ABYSS 25, for the help.   I plan on shadowing the hands as well.)

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« : March 23, 2008, 08:16:41 AM tbox321 »
Gravewrecker
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« #24 : March 23, 2008, 09:53:54 AM »

Yes, it's getting really plastic(?) now.!!! I assume you used the burn function more than the dodge? Because now, the face looks a bit dark!

http://img15.imageshack.us/img15/6797/lifeisabitch.png

...Maybe, maybe. I have yet to meet person that can outsmart internet.
Abyss 25
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« #25 : March 23, 2008, 12:11:16 PM »

I think it looks good. The exagerated darkness will actualy look good with the games focus on darkness. Good job.

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« #26 : March 23, 2008, 04:43:12 PM »

Nice work Tbox and all the ppl here advising him :)

I think the shadows really give that creepy, scary feel to the creature, whatever it is :D
tbox321
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« #27 : March 23, 2008, 06:01:13 PM »

Thank you all.
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Heeehhh...


« #28 : March 23, 2008, 10:36:30 PM »

I like it, its getting much better.

tbox321
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« #29 : March 24, 2008, 06:01:53 AM »

It continues...

(The crimson head's idle pose.)


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« : March 24, 2008, 06:03:47 AM tbox321 »
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