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Author Topic: Basic Rigging Tutorial on MS3D [Big Pictures!]  (Read 11576 times)

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KylerAdams

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Re: Basic Rigging Tutorial on MS3D [Big Pictures!]
« Reply #15 on: May 02, 2008, 11:51:18 AM »

Lol! I would love to do that to Gman someday.... Gman chainsaw massacre! Now ah, I'm having problems rotating the HWgrunt's arms because when I try to make them straight the arm gets corrupted like stretched somehow.

.. yea... I'd suggest you don't mess with the HWG, his skeleton is.... odd. Unless, of course, you're just hacking parts onto it or something. Then do w/e you want. >:3
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Cookie man

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Re: Basic Rigging Tutorial on MS3D [Big Pictures!]
« Reply #16 on: May 02, 2008, 12:45:33 PM »

Lol, I'm hacking v_models for now.  :P Thanks cpl. Slider for the tutorial, my 2nd hack now the scope is moving with the animations thanks to Slider.  ;D My CS is ah, "M16ey" now.. M16A2 for M4, M16A2 w/ red dot for aug, M16A1 for famas, M16A1 w/ scope for Scout lol.

[File not found]
« Last Edit: May 02, 2008, 04:01:27 PM by Cookie man »
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KylerAdams

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Re: Basic Rigging Tutorial on MS3D [Big Pictures!]
« Reply #17 on: May 02, 2008, 05:29:18 PM »

Good god, man, that scope is huge. :S
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Cookie man

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Re: Basic Rigging Tutorial on MS3D [Big Pictures!]
« Reply #18 on: May 02, 2008, 09:28:05 PM »

Lol, I just took it from an SG550 model. It looks ok in game though, I might resize it. I haven't tried resizing any model yet.
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ruM

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Re: Basic Rigging Tutorial on MS3D [Big Pictures!]
« Reply #19 on: May 02, 2008, 09:37:57 PM »

Slider: Uncheck "Auto Smooth"
Slider: Or else it will fuck up your model.
Slider: Now select the vertices of the arm and take the "Rotate" tool, which you should find on the right side.
Slider: Rotate the arm until it fits the bone's position.
Slider: Do the same with the other arm and the legs.

You may keep the smoothing, but you definitely won't get the shading right on the model.

But thats just me being a perfectionist.
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blackiris

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Re: Basic Rigging Tutorial on MS3D [Big Pictures!]
« Reply #20 on: May 06, 2008, 08:28:32 AM »



My first hack.  ;D.

His names Black Iris. (yep, it's me). He's a scientist that decided to get off his ass and actually have a decent go at trying to escape BlackMesa. He stole a dead security guards vest and gun, and sets him self up for some serious alien ass-wooping!

This model is made to replace Barney. Not ready for release yet however. There are still some major bugs with the rigging. Especially with the mouth. But it's my first, so I'm learning. Thanks again slider for this great tutorial :D.
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Gravewrecker

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Re: Basic Rigging Tutorial on MS3D [Big Pictures!]
« Reply #21 on: May 06, 2008, 11:16:59 AM »

Looking very cool blackiris!! That was one thing I missed in Half-life a bit: Scientist who defend themselves!!
Fix the bugs and it will be great!
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Cookie man

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Re: Basic Rigging Tutorial on MS3D [Big Pictures!]
« Reply #22 on: May 06, 2008, 12:00:29 PM »

Yep, I would love to see scientists defend them selves. Like the part where the scientist is in a room trying to kill those head crabs. He is the only scientist that I saw defending himself. (The room where you see G Man and a scientist arguing about something before the incident.)
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KylerAdams

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Re: Basic Rigging Tutorial on MS3D [Big Pictures!]
« Reply #23 on: May 06, 2008, 12:02:28 PM »

Excellent work, BI.

2 bugs, however.

1: the middle plates are off. You probably just assigned them to the wrong bone.
2: the holster. It should be assigned to the thigh bone, not the hip bone, as the lower strap isn't "attached" to the holster for some reason.

Also (not a bug), but.. what's with the tie? I'd ditch it as soon as possible, considering it's just another thing for aliens to grab onto (and choke you with).
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Cookie man

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Re: Basic Rigging Tutorial on MS3D [Big Pictures!]
« Reply #24 on: May 06, 2008, 12:08:41 PM »

Lol, yeah Kyler is right. Nice Barney scientist rig there Iris.  :D Is he gonna be one of the main characters in the story of Zero-Life?  :P
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Cpl. Slider101

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Re: Basic Rigging Tutorial on MS3D [Big Pictures!]
« Reply #25 on: May 07, 2008, 05:50:07 PM »

Great job, Black Iris and Cookie Man! I look forward to your stuff.
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Dede

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Re: Basic Rigging Tutorial on MS3D [Big Pictures!]
« Reply #26 on: July 04, 2008, 06:49:00 AM »

Hi, I'm new here and I am starting to learn how to rig models, but I have 3 questions about rigging. First, what vertex's (is it vertexes or vertex's?) do you select for the neck and head joints? Second, what button is it to move around the screen? And Third, how do you select multiple vertex's but clicking on them one at a time? Sorry if this is a bump.
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Gravewrecker

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Re: Basic Rigging Tutorial on MS3D [Big Pictures!]
« Reply #27 on: July 04, 2008, 07:49:48 AM »

I'm not a big model expert, but I'll try to answer those slightly bumping questions.  :)
1) For the head & neck joint, I would assing the vertices of the head and the neck.
2) In MS3d you can move the screens around by holding Ctrl and draging.
3) Hold shift and you can select one vertex after another.
Hope I could help.
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Dede

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Re: Basic Rigging Tutorial on MS3D [Big Pictures!]
« Reply #28 on: July 04, 2008, 07:21:57 PM »

I'm not a big model expert, but I'll try to answer those slightly bumping questions.  :)
1) For the head & neck joint, I would assing the vertices of the head and the neck.
2) In MS3d you can move the screens around by holding Ctrl and draging.
3) Hold shift and you can select one vertex after another.
Hope I could help.

Thanks for the help, and now I can actually put my milkshape to use.
« Last Edit: July 04, 2008, 10:31:29 PM by Dede »
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