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Author Topic: is it possible ? player model tuts  (Read 2755 times)

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HLDMS_MAPPER_REHAN

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is it possible ? player model tuts
« on: July 28, 2008, 06:15:21 PM »

hi guys,

any one can give tuts for rigging player model ?
bcaz i just made one player skin with all hldms smd animated files the model working great on hl2 model viewer but when i launch the game and  what i see is player not even walk,run,crouch but its has gun on hand also aim shooting working good.
but it shooting somewhere else and his body is rotating some where else.

any idea ?
please help me i realy want to work on player modeling for hldms.


REHAN
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Coozins

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Re: is it possible ? player model tuts
« Reply #1 on: July 28, 2008, 06:21:05 PM »

I had a lot of trouble understanding what you're talking about, but I think I got the gist.

http://www.hl-improvement.com/forums/index.php?topic=9069.0
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HLDMS_MAPPER_REHAN

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Re: is it possible ? player model tuts
« Reply #2 on: July 28, 2008, 08:40:27 PM »

i know this stuff but i think you dont understand me :{

rig is working great with all smd animation but the problem is in game.

player not getting this all smd animation like jumping,cruch,walk,run.

all animation working without getting any mesh trouble.
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Coozins

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Re: is it possible ? player model tuts
« Reply #3 on: July 28, 2008, 09:26:10 PM »

Right, so you're saying that when a player runs, walks, jumps etc. in-game, he doesn't actually move any parts, he just skids forwards?
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HLDMS_MAPPER_REHAN

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Re: is it possible ? player model tuts
« Reply #4 on: July 29, 2008, 09:24:49 AM »

yup this is what i am saying.

but every movement working on hl2 model viewer.
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Re: is it possible ? player model tuts
« Reply #5 on: July 29, 2008, 05:31:48 PM »

In that case, it may be something to do with the bone controllers. Either that or there's something wrong with the animation order.
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HLDMS_MAPPER_REHAN

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Re: is it possible ? player model tuts
« Reply #6 on: July 29, 2008, 05:48:54 PM »

i rigging the model again from the start and did same like it have to be but its still not work but i got 2 error on console cammand.


Performance warning: Mark bone 'Bip01 R Hand' in model 'player/mp/Helmet/Helmet.mdl' as being used by bone merge in the .qc!
Performance warning: Mark bone 'Bip01 R Hand' in model 'player/mp/Helmet/Helmet.mdl' as being used by bone merge in the .qc!


do you know what i did wrong ?
why this error come ?

just wondering if you guys explain me how to fix that problem bcaz i hear you guys creating player models so how you guys did.

you have to show some tips so other modeler also make it like me ^_^

if there is any modeler here plz help me with this.
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