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Author Topic: [56k Warning] The "Too much time?" Thread 2  (Read 229386 times)

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bloodsurfer

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #15 on: November 30, 2008, 12:12:40 PM »

I wish I could model half as good as you.
You do, even more than half. Your model here is almost perfect, the part under the scope may be a bit blocky.
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Abyss 25

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #16 on: November 30, 2008, 02:19:23 PM »

You do, even more than half. Your model here is almost perfect, the part under the scope may be a bit blocky.

I think that's one of his old models from back when he was about as good as me. Now he's so much better it's not even funny.
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Greer

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #17 on: December 01, 2008, 01:42:22 AM »



Last TFC pack hack(its little extras pack im going to do in my spare time).
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Abyss 25

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #18 on: December 01, 2008, 02:50:49 AM »

Going right into OP4.

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Nige111

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #19 on: December 01, 2008, 05:38:56 AM »

The nails look odd.
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Cookie man

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #20 on: December 01, 2008, 09:25:48 AM »

Maybe Shepherd forgot to cut his finger nails before going in the Osprey. :P
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Greer

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #21 on: December 01, 2008, 11:56:22 AM »

Dun dun duuuuunnnn.....next hack for my pack, meet the...AWAMR!!(exclusively for snipers use only, DONT STEAL IT SOLDIERS!!!)
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Shooter__Andy

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #22 on: December 01, 2008, 01:02:31 PM »

Going right into OP4.
I hope the smoothing and texture of the hand will be improved. Because now it looks like balooned rubber glove.
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KylerAdams

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #23 on: December 01, 2008, 01:13:32 PM »

Going right into OP4.

Don't like it much myself.

Sleeves look weird, pattern.. too small, too fine, too detailed. I don't think camo would be that detailed (correct me if I'm wrong army gais plz!) Not broad enough, imo. The hand, too, looks weird. Like Andy said, it looks slightly.. rubber. Not real, unless you wish to play a T600*(?) in OpFor.

But, hey, what do I know?

I just use fuckin simple low-definition, low-poly, fingerless gloved, unsleeved arms. D: D:

( *Earlier series of terminators with a rubber skin, briefly mentioned in T1)
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Shooter__Andy

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #24 on: December 01, 2008, 01:43:08 PM »

Yeah, by the way, why sleeves and no gloves? That makes me sad.
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End Of Days

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #25 on: December 01, 2008, 02:49:20 PM »




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Greaser

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #26 on: December 01, 2008, 04:00:56 PM »

Heh, EoD's models are not worth commenting. They are always perfect.  :P
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Abyss 25

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #27 on: December 01, 2008, 08:28:21 PM »

Yeah, by the way, why sleeves and no gloves? That makes me sad.

OMG gloves, NEW DIRECTION HERE.

I hope the smoothing and texture of the hand will be improved. Because now it looks like balooned rubber glove.

First organic texture like, ever. I know it's not too great. I didn't make the model and it's a ripped from one of the STALKER NPC's, so that explains the smoothing. I just remapped the hand and skinned it and the sleeve (pending a redo).
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CiviliaN_SoldieR

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #28 on: December 03, 2008, 08:59:15 PM »

Wow, EoD, that's amazing!
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Dede

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #29 on: December 03, 2008, 11:12:00 PM »

Possible weapon for the TFC Extras pack.

[File not found]
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