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Author Topic: [56k Warning] The "Too much time?" Thread 2  (Read 333234 times)

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Blind5

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #1200 on: June 08, 2010, 03:30:39 AM »

Looks damn good Abyss.
That red on the revolver seems a bit off, maybe a blood finger print would be more interesting :D

I wondering If you could texture the 9-91? Pics above.
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Abyss 25

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #1201 on: June 09, 2010, 02:40:58 AM »



Started out as a gold version, turned into this.
« Last Edit: June 09, 2010, 02:52:35 AM by Abyss 25 »
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D3ads

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #1202 on: June 10, 2010, 05:24:38 PM »

Shit hot stuff John!

Finally getting close to finishing this beast, new interior and small model edits pending...



/e Gay size limits, Full size
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D3ads

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #1203 on: June 17, 2010, 01:18:22 AM »

Kamaz industrial model wip;



Obviously needs the Armed forces number plate changed and another number of edits that need to be applied to both versions. Will also add registration stencil on the back as well.

Full size
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Cliffton_Vlodhammer

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #1204 on: July 03, 2010, 01:06:51 PM »

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TAETN

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #1205 on: July 03, 2010, 04:14:22 PM »




A wild bastard appears.
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KylerAdams

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #1206 on: July 03, 2010, 08:29:32 PM »

Quite nice modelling, mate.

Only problem, which is technically unimportant for most people, is that sometimes, "less is more". You've detailed out things that won't be seen close up, or can be taken care of with a good texture + properly done shaders. Primarily being the cuts on the very back face of the slide, and the indents on the slide release on the Glock, and the threading on the M10's barrel. Minor beefs, I'd say, so excellent work.

Polycount on both?

FOR THE LOVE OF GOD MOAR DAKKA!

Mmm, definitely liking it. Not a fan of the AK, but eh, personal beef.

Now, something that might actually be helpful - the 357/870 + 1911/Thompson have different styles of.. what is it. I dunno. When you point at a friendly.

shotgun + 357 go -down-, while the pistol + SMG1 go up. Same person handling both, you'd expect they'd handle similar weapons in a similar way.
The shotgun, I can see, since it's ffff heavy + all that, but the Thompson feeds from a drum mag, also heavy.
HOWEVER, the Automag(?) is probably about as heavy as the 1911, and similarly size. So why not hold both of them up, over your shoulder?

tldr; pick a style dawg.

Aswell, I'd enjoy seeing defaults on your anims. The pistol + shotgun at least, and possibly the SMG with a small bit of tweaking.
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Cliffton_Vlodhammer

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #1207 on: July 04, 2010, 12:11:46 AM »

Mmm, definitely liking it. Not a fan of the AK, but eh, personal beef.

Now, something that might actually be helpful - the 357/870 + 1911/Thompson have different styles of.. what is it. I dunno. When you point at a friendly.

shotgun + 357 go -down-, while the pistol + SMG1 go up. Same person handling both, you'd expect they'd handle similar weapons in a similar way.
The shotgun, I can see, since it's ffff heavy + all that, but the Thompson feeds from a drum mag, also heavy.
HOWEVER, the Automag(?) is probably about as heavy as the 1911, and similarly size. So why not hold both of them up, over your shoulder?

tldr; pick a style dawg.

Aswell, I'd enjoy seeing defaults on your anims. The pistol + shotgun at least, and possibly the SMG with a small bit of tweaking.

That is a good point, though most of these are governed by rule of cool, especially the Thompson. I will change the Automag however. At the very least it's kinda dull as is.

Aswell, I'd enjoy seeing defaults on your anims. The pistol + shotgun at least, and possibly the SMG with a small bit of tweaking.

Hmmm, I shall consider this.
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gi777

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #1208 on: July 04, 2010, 05:52:19 AM »

A wild bastard appears.

Hai Slider.
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Cryptosis

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #1209 on: July 08, 2010, 01:07:43 PM »

An old rifle scope that I started about two years ago and never got around to finishing, partially based off the Swift 687M sight. Some parts are slightly oversized, I'll correct them when I can find the time.



Apologies if the render image is crap, never been good at it. Thoughts?
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Aydin

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #1210 on: July 08, 2010, 02:03:06 PM »

looks fine, just needs some anti aliasing
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KylerAdams

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #1211 on: July 09, 2010, 05:38:01 PM »

This model in particular highlights my beef with transparent mags in games - the fact that they show all the bullets in the mag. Which is a problem when your ammo counter says 0/30 and your mag shows 30/30 still.



/ocd

mgmhardcore, Primacord & GIJoe's G36K for HL 9mmAR. Considering a SC port too, if I cba to hack on SC arms.
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Greer

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #1212 on: July 10, 2010, 03:42:41 AM »

This model in particular highlights my beef with transparent mags in games - the fact that they show all the bullets in the mag. Which is a problem when your ammo counter says 0/30 and your mag shows 30/30 still.



/ocd

mgmhardcore, Primacord & GIJoe's G36K for HL 9mmAR. Considering a SC port too, if I cba to hack on SC arms.

Link?Please?:3
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gi777

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #1213 on: July 12, 2010, 04:08:22 PM »

Does everyone have to quote the pictures from the post ABOVE them?
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waqwarrior

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Re: [56k Warning] The "Too much time?" Thread 2
« Reply #1214 on: July 12, 2010, 09:52:28 PM »

it's much less annoying if people just

Quote
image

this is what i think of the above image.
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