Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
July 29, 2010, 12:37:13 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
Don't click here.
Radio is offline
HIT Forums
|
Developers Discussion
|
Mapping
|
Source RELEASES
| Topic:
(Half-Life 2) "City-13"
0 Members and 1 Guest are viewing this topic.
« previous
next »
Pages:
[
1
]
Author
Topic: (Half-Life 2) "City-13" (Read 1666 times)
Flynn
Snark
Offline
Posts: 6
(Half-Life 2) "City-13"
«
on:
October 22, 2006, 07:53:55 PM »
Hi there, I have just finished my first H-L 2 map and would like to share it with you folks. I'll show you guys some screenshots to start with and then give you the download links. Here is some eye candy
And you can download it here:
www.freefilehost.co.uk/678658
or here:
www.t3rbo.com/file.php?file=b3a2580f7dfecfdf0a51604e4c15eb1d
If you want to read more about this map, go here:
http://www.snarkpit.net/maps.php?map=2738
«
Last Edit: October 22, 2006, 08:07:16 PM by Flynn
»
Logged
BigPalooka
Used fists to take down a
Alien Grunt
Offline
Posts: 231
Widdly Widdly Widdly
Re: (Half-Life 2) "City-13"
«
Reply #1 on:
October 22, 2006, 11:26:37 PM »
Looks worth a try!
Logged
fudda mit chya tud
Frostbite
Today I've molested a...
Gonarch
Offline
Posts: 2466
Can't shake this feeling.
Re: (Half-Life 2) "City-13"
«
Reply #2 on:
October 22, 2006, 11:35:12 PM »
Way to plain! add some prop_physics and shit...
Logged
Flynn
Snark
Offline
Posts: 6
Re: (Half-Life 2) "City-13"
«
Reply #3 on:
October 23, 2006, 12:03:57 AM »
Yeah I'll bear that in mind. Meanwhile, fancy giving it a try?
Logged
Frostbite
Today I've molested a...
Gonarch
Offline
Posts: 2466
Can't shake this feeling.
Re: (Half-Life 2) "City-13"
«
Reply #4 on:
October 23, 2006, 01:54:13 AM »
Crap...sorry to say but it is...
Everything is to big (try using dev textures when starting out)
You meet Strong Enemies way to fast
You get your guns way to fast....
Needs a story...
Needs better design...
Logged
Android
Alien Grunt
Offline
Posts: 280
Re: (Half-Life 2) "City-13"
«
Reply #5 on:
October 23, 2006, 07:06:03 AM »
Judging from the screenshots, it looks pretty nice. I like the textures you used. Although some looks like it could do with some re-aligning.
Most of it looks a little, for lack of a better term, "blocky." It looks as if everything is made of perfect rectangles and the like. The ceiling of the tunnel in screenshot two should be lowered and the tunnel itself rounded into more of an arc. It looks also as if the track next to the train leads right into the wall.
And to quote Frostbite, it needs some props and other minor details.
Logged
Flynn
Snark
Offline
Posts: 6
Re: (Half-Life 2) "City-13"
«
Reply #6 on:
October 23, 2006, 10:26:17 AM »
Okay thanks, I'll bear that in mind!
Logged
Anton
You start on the edge and you end on the throne.
Gonarch
Offline
Posts: 2031
From Atlantis to Interzone.
Re: (Half-Life 2) "City-13"
«
Reply #7 on:
October 30, 2006, 11:10:19 PM »
Way better than my first try, though I wouldn't say it's that good either, continue mapping, you have twice my potential atleast!
Logged
I will die when the moon crosses the suns path.
How Will You Die?
Flynn
Snark
Offline
Posts: 6
Re: (Half-Life 2) "City-13"
«
Reply #8 on:
October 31, 2006, 10:05:43 PM »
Quote from: Flynn on October 23, 2006, 10:26:17 AM
Okay thanks, I'll bear that in mind!
That's just some disused railway track
Logged
Pages:
[
1
]
HIT Forums
|
Developers Discussion
|
Mapping
|
Source RELEASES
| Topic:
(Half-Life 2) "City-13"
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Official
-----------------------------
=> News
===> Minor Updates
=> Rules and Announcements
-----------------------------
General
-----------------------------
=> Conversation
=====> Serious Convo. Archive
===> Help Desk
=====> Tutorials
=> Game News
=> Other Threads
-----------------------------
Developers Discussion
-----------------------------
=> General Chat
===> Spotlight
===> Source Tutorials
===> Gold Source Tutorials
=> Mapping
===> Source RELEASES
===> Gold Source RELEASES
===> Mapping Requests
=> Models / Skins
===> Source RELEASES
===> Gold Source RELEASES
===> Model/Skin Requests
=> Mods
===> Source RELEASES
===> Gold Source RELEASES
=> Textures / 2D Art & Audio
===> Texture/2D Art & Audio Requests
-----------------------------
Community Projects
-----------------------------
=> Half-Life: Enhanced
===> Suggestions
=> Resident Evil: Cold Blood
===> Suggestions
===> Custom Content
=> HL:S:HD
===> Requests
===> Bug reports
===> Submissions