Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
July 29, 2010, 12:42:50 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
Don't click here.
Radio is offline
HIT Forums
|
Developers Discussion
|
Mods
|
Source RELEASES
| Topic:
[HL2] SMOD Remastered
0 Members and 2 Guests are viewing this topic.
« previous
next »
Pages:
1
...
41
42
[
43
]
44
Author
Topic: [HL2] SMOD Remastered (Read 44701 times)
your evil twin
The Official Half-Life Guru
Gonarch
Offline
Posts: 1647
I eat Xen Crystals for breakfast
Re: [HL2] SMOD Remastered
«
Reply #630 on:
April 05, 2007, 04:56:07 PM »
Yeah you'll only be able to carry one SMG at a time. So you can pick your favourite.
Of those assault rifles listed, which ones are your three favourites?
The advantage of nightvision is that we can do infinite night vision, but we can't do infinite flashlight. It's a real pain in the butt that using the flashlight affects your ability to use bullet-time. Also, remember that the HEV suit is a new version built by Kleiner after HL1... it has been redesigned for Combine-ruled City 17, so I think it is safe to say it is now more for combat purposes than science.
Plus... it even includes crazy things like bullet-time. If Kleiner's got technology to locally slow down time, I think a bit of low-light illumination built into the suit's HUD isn't that unlikely.
Playtesting might reveal that infinite night vision makes the game too easy or changes the feel of certain areas too much... in that case, it'll stay a flashlight.
Logged
Alexander “your evil twin” Van Wingerden-Cross
Planet Half-Life Staff Writer
http://www.planethalflife.com
mopman
Philosopher
Houndeye
Offline
Posts: 92
Re: [HL2] SMOD Remastered
«
Reply #631 on:
April 05, 2007, 06:22:10 PM »
one SMG? Well the mp7 is really small so it would make sense to make that an exception, also something I thought about was making the micro UZI a pistol because it is so tiny, you should be able to carry alot of pistols (like 5 or 6, matrix style!) and then 2 SMG's, and 1 assualt rifle. But as you guys said for weapon fanatics like me (who will just make it so I can hold all the weapons at once) you should still include a ton. For me the weapons, blood, and new effects are what makes me like Redux and remastered so much.
Logged
on the 8th day, God smoked a joint with future moses- Gospel of mopman
KylerAdams
A subtly invisible
Gonarch
Offline
Posts: 4139
Re: [HL2] SMOD Remastered
«
Reply #632 on:
April 05, 2007, 06:50:57 PM »
Quote from: your evil twin on April 05, 2007, 04:56:07 PM
Yeah you'll only be able to carry one SMG at a time. So you can pick your favourite.
Of those assault rifles listed, which ones are your three favourites?
The advantage of nightvision is that we can do infinite night vision, but we can't do infinite flashlight. It's a real pain in the butt that using the flashlight affects your ability to use bullet-time. Also, remember that the HEV suit is a new version built by Kleiner after HL1... it has been redesigned for Combine-ruled City 17, so I think it is safe to say it is now more for combat purposes than science.
Plus... it even includes crazy things like bullet-time. If Kleiner's got technology to locally slow down time, I think a bit of low-light illumination built into the suit's HUD isn't that unlikely.
Playtesting might reveal that infinite night vision makes the game too easy or changes the feel of certain areas too much... in that case, it'll stay a flashlight.
- yay. :3 MP5 ftw. P90 just ain't badass-looking enough, and the MP7 just.. well.. no. :3
- M16/M4, G3, & G36. :
- good point, but it just sorta.. changes the atmosphere, I guess. meh. your choice anyways..
Logged
Yo dawg, I herd ya like sigs so I unbroke ya tags.
mopman
Philosopher
Houndeye
Offline
Posts: 92
Re: [HL2] SMOD Remastered
«
Reply #633 on:
April 05, 2007, 07:15:06 PM »
why do people hate the MP7? It is a really awesome weapon, just the HL2 one sucks but if you guys made a realistic one It would be great. And the MP5 is overrated, obscure SMG's FTW! Lets have a bizon in the mod
Logged
on the 8th day, God smoked a joint with future moses- Gospel of mopman
your evil twin
The Official Half-Life Guru
Gonarch
Offline
Posts: 1647
I eat Xen Crystals for breakfast
Re: [HL2] SMOD Remastered
«
Reply #634 on:
April 05, 2007, 11:29:41 PM »
Heh, in fact I even like the HL2 MP7. Especially the red holo sight thingy. The only thing that strikes me as odd is the second barrel for grenades... but grenade launchers on submachine guns are a Valve trademark, hehe.
Anyway, the MP7 I'm including won't have the second barrel. It may still be the original Valve model, with the barrel removed. The holo sight thing on the MP7 is great with SMOD's ironsight feature, cause you are actually looking through the red crosshair on the gun. But, haven't decided for sure yet, might still go with a nice custom model.
Logged
Alexander “your evil twin” Van Wingerden-Cross
Planet Half-Life Staff Writer
http://www.planethalflife.com
mopman
Philosopher
Houndeye
Offline
Posts: 92
Re: [HL2] SMOD Remastered
«
Reply #635 on:
April 05, 2007, 11:35:39 PM »
cool, do whatever your heart tells you (although judging by how tough those combine aces are, Im not sure you have a heart lol). And if you guys are working together, will you please consider putting an MK23 socom in the mod, there are some good models on FPS banana. It is my favorite gun of all time.
Logged
on the 8th day, God smoked a joint with future moses- Gospel of mopman
KylerAdams
A subtly invisible
Gonarch
Offline
Posts: 4139
Re: [HL2] SMOD Remastered
«
Reply #636 on:
April 06, 2007, 12:07:45 AM »
Quote from: mopman on April 05, 2007, 07:15:06 PM
why do people hate the MP7? It is a really awesome weapon, just the HL2 one sucks but if you guys made a realistic one It would be great. And the MP5 is overrated, obscure SMG's FTW! Lets have a bizon in the mod
XD
crazy bastard.
:3
Yeah, the MP7 is good irl, but it.. well.. sucks compared to the original HL1 SMG/AR..
Logged
Yo dawg, I herd ya like sigs so I unbroke ya tags.
mopman
Philosopher
Houndeye
Offline
Posts: 92
Re: [HL2] SMOD Remastered
«
Reply #637 on:
April 06, 2007, 12:15:18 AM »
I am crazy! Like a fox!
Logged
on the 8th day, God smoked a joint with future moses- Gospel of mopman
.:TWP:. Jazz_man
The Think Tank
Gonarch
Offline
Posts: 1393
Song Cue! ^_^
Re: [HL2] SMOD Remastered
«
Reply #638 on:
April 11, 2007, 03:28:02 PM »
Is there a working link? for some reason, the DL link brings us to Filefront's main page..
Logged
This Is my sig, and it makes other sigs look like little girls..
your evil twin
The Official Half-Life Guru
Gonarch
Offline
Posts: 1647
I eat Xen Crystals for breakfast
Re: [HL2] SMOD Remastered
«
Reply #639 on:
April 11, 2007, 05:18:01 PM »
I'm afraid original SMOD Remastered is no longer available for download. You might be better off playing one of Onemanshow47's "Remastered Redux" updates for it anyway. Or you can wait a bit for the next release, which is a combination of my stuff and Onemanshow's stuff. Plus even more C&C music.
Logged
Alexander “your evil twin” Van Wingerden-Cross
Planet Half-Life Staff Writer
http://www.planethalflife.com
.:TWP:. Jazz_man
The Think Tank
Gonarch
Offline
Posts: 1393
Song Cue! ^_^
Re: [HL2] SMOD Remastered
«
Reply #640 on:
April 11, 2007, 05:50:16 PM »
That's why I want it again. The CNC MUSIC, I LOVED IT >=(
Logged
This Is my sig, and it makes other sigs look like little girls..
Bacons
Snark
Offline
Posts: 2
Re: [HL2] SMOD Remastered
«
Reply #641 on:
July 20, 2007, 11:29:53 PM »
The link to the download on the first page links me to the home page of Filefront. Can some one post a better link?
Logged
Roxas
Dark/Light Nobody
Snark
Offline
Posts: 7
Cookie Eater
Re: [HL2] SMOD Remastered
«
Reply #642 on:
August 14, 2007, 06:25:41 PM »
does anyone know where i can get this the links broken
Logged
Ackart
HL:E Group
Gonarch
Offline
Posts: 1179
Re: [HL2] SMOD Remastered
«
Reply #643 on:
August 20, 2007, 03:20:49 PM »
Quote from: your evil twin on April 11, 2007, 05:18:01 PM
I'm afraid original SMOD Remastered is no longer available for download. You might be better off playing one of Onemanshow47's "Remastered Redux" updates for it anyway. Or you can wait a bit for the next release, which is a combination of my stuff and Onemanshow's stuff. Plus even more C&C music.
Logged
tr3vz
Snark
Offline
Posts: 3
Re: [HL2] SMOD Remastered
«
Reply #644 on:
November 14, 2007, 03:07:18 AM »
will smod remastered redux have human grunts like in this mod?
Logged
Pages:
1
...
41
42
[
43
]
44
HIT Forums
|
Developers Discussion
|
Mods
|
Source RELEASES
| Topic:
[HL2] SMOD Remastered
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Official
-----------------------------
=> News
===> Minor Updates
=> Rules and Announcements
-----------------------------
General
-----------------------------
=> Conversation
=====> Serious Convo. Archive
===> Help Desk
=====> Tutorials
=> Game News
=> Other Threads
-----------------------------
Developers Discussion
-----------------------------
=> General Chat
===> Spotlight
===> Source Tutorials
===> Gold Source Tutorials
=> Mapping
===> Source RELEASES
===> Gold Source RELEASES
===> Mapping Requests
=> Models / Skins
===> Source RELEASES
===> Gold Source RELEASES
===> Model/Skin Requests
=> Mods
===> Source RELEASES
===> Gold Source RELEASES
=> Textures / 2D Art & Audio
===> Texture/2D Art & Audio Requests
-----------------------------
Community Projects
-----------------------------
=> Half-Life: Enhanced
===> Suggestions
=> Resident Evil: Cold Blood
===> Suggestions
===> Custom Content
=> HL:S:HD
===> Requests
===> Bug reports
===> Submissions