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[640_train] waq's (basic) 640_train
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Topic: [640_train] waq's (basic) 640_train (Read 1057 times)
waqwarrior
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[640_train] waq's (basic) 640_train
«
on:
March 07, 2010, 01:37:20 AM »
640_train replacement for Half-Life or Opposing Force.
Simple design that replaces the old rendition; it was getting stale iin my opinion.
Made due to boredom.
Just place in your valve\sprites or gearbox\sprites folder.
--train_final.RAR-- is for Opposing Force; I used the 640hud7 numbers for it, and added scan lines per a suggestion :3 I like how it turned out. of2a60013 shows the final version in-game at the third speed.
Credits: waqwarrior
«
Last Edit: March 21, 2010, 10:39:56 PM by waqwarrior
»
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Aspiring skinner, rigger, mapper
I know a lot about computers, don't be afraid to ask for help.
a.k.a. ErebusTheDark
Barnz
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Re: [640_train] waq's (basic) 640_train
«
Reply #1 on:
March 07, 2010, 05:12:50 PM »
It's way too small.
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waqwarrior
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Re: [640_train] waq's (basic) 640_train
«
Reply #2 on:
March 07, 2010, 07:10:59 PM »
I made it the same size as the original, I could make a higher-res version in the next few days.
Any special requests for the higher-res one or should I keep this same style?
«
Last Edit: March 07, 2010, 09:03:34 PM by waqwarrior
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Dadster
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Re: [640_train] waq's (basic) 640_train
«
Reply #3 on:
March 08, 2010, 10:29:17 PM »
I vote for a hi-res version. Go for it !
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People, we all want what we want, but let's be reasonable.
waqwarrior
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Re: [640_train] waq's (basic) 640_train
«
Reply #4 on:
March 09, 2010, 12:04:58 AM »
Added higher resolution version. Big enough? The numbers [of the sprite] are ~the same as the ones in 640hud7. Hope you like.
--a little bright, I've noticed. If you don't like it, I'll darken it for ya--
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Re: [640_train] waq's (basic) 640_train
«
Reply #5 on:
March 10, 2010, 06:05:35 PM »
A little darker would suit me fine.
Thanks in advance for your work.
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Dadster
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Re: [640_train] waq's (basic) 640_train
«
Reply #6 on:
March 10, 2010, 06:09:56 PM »
Actually, it's great just the way it is.
Thanks
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People, we all want what we want, but let's be reasonable.
waqwarrior
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Re: [640_train] waq's (basic) 640_train
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Reply #7 on:
March 10, 2010, 08:29:07 PM »
Sure, no problem.
I could still darken it still if you'd really like.
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KylerAdams
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Re: [640_train] waq's (basic) 640_train
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Reply #8 on:
March 20, 2010, 04:07:55 PM »
Looks good to me. May I suggest adding the scan lines on the high res version to fit in with the rest of the game, aswell as using the default font itself?
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waqwarrior
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Re: [640_train] waq's (basic) 640_train
«
Reply #9 on:
March 20, 2010, 05:10:02 PM »
Soo I shall add scan lines to a separate OF version, in the same style. Yeah I'll add the default font. Be doin this as soon as I can, which is...hopefully soon.
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Aspiring skinner, rigger, mapper
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a.k.a. ErebusTheDark
waqwarrior
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Re: [640_train] waq's (basic) 640_train
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Reply #10 on:
March 21, 2010, 10:40:50 PM »
Not meaning to double post here, but I finished the scan lined version.
I like the look to it. What do y'all think?
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hlfan
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For The Crowbar Powah
Re: [640_train] waq's (basic) 640_train
«
Reply #11 on:
May 23, 2010, 06:05:58 AM »
Can u post a link to the cool glock on the first screen?
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